actuall crytek techdemo cryengine 3.4
<div class="IPBDescription">off topic</div>just let us look a little bit out of our ns2 spark box:
<a href="http://www.youtube.com/watch?v=6KuNw8bjDwc" target="_blank">http://www.youtube.com/watch?v=6KuNw8bjDwc</a>
just to enjoy the dreamy effects.
no comparing, no complaining, no nothing in here.
just enjoy the beautiful tech demo :)
<a href="http://www.youtube.com/watch?v=6KuNw8bjDwc" target="_blank">http://www.youtube.com/watch?v=6KuNw8bjDwc</a>
just to enjoy the dreamy effects.
no comparing, no complaining, no nothing in here.
just enjoy the beautiful tech demo :)
Comments
Wrong subforum, but I'll check it out. . .
And man that engine looks awesome.
Well said :D
I never even completed the Crysis 2 single player. Had enough of it about an hour in.
Multiplayer DLC and Origin. Pass.
Also, the challenge isn't to just make a pretty game, but one that runs well too. They went too far with Crysis, making a game that couldn't be maxed out until many years after its release, which I feel is partly due to it being built poorly. You can say "go play it on medium", but there can be something said about a game being designed for a specific target-spec, if your machine does not match it the game will go about the resources less efficiently. So playing Crysis 1 on high would deliver a better quality\performance-ratio than playing Crysis 2 on medium (NOTE: knowing full well Crysis 2 was hardly any better than 1, it just serves to prove a point, pretend Crysis 2 really was a next generation game).
Also, the challenge isn't to just make a pretty game, but one that runs well too. They went too far with Crysis, making a game that couldn't be maxed out until many years after its release, which I feel is partly due to it being built poorly. You can say "go play it on medium", but there can be something said about a game being designed for a specific target-spec, if your machine does not match it the game will go about the resources less efficiently. So playing Crysis 1 on high would deliver a better quality\performance-ratio than playing Crysis 2 on medium (NOTE: knowing full well Crysis 2 was hardly any better than 1, it just serves to prove a point, pretend Crysis 2 really was a next generation game).<!--QuoteEnd--></div><!--QuoteEEnd-->
Actually, no. I think making engines that todays PCs can't run is a good thing. PC gaming was one of the major driving factors of PC performance from the 90s to about when the Xbox and PS3 came out.
We should strive for that... sure the game won't be played on ultimate specs by anyone but the most hardcore/richest gamers, but why should that matter if this progresses gaming as a whole?
But yeah, never been into crysis too much... was kinda boring.
What this means is that developers need to strike a balance and hit that sweet spot where the quality can be set high enough to satisfy the enthusiasts with high-end computers while still downscaling enough to make the game accessible to the broader market with less beefy rigs. Consoles are a further stumbling block - if you want your game to be multiplatform or hope to later port to console, you need to either develop with multiple APIs (which requires more resources) or stick to DirectX 9.
That bit. Basically a next-generation game with graphics lowered to match its predecessor will have a worse FPS (course not always, it's a gross oversimplification, but you get the general idea). Add that essentially everybody who played (or tried to) Crysis on day 1 was forced to turn the thing all the way down to a point where you were better off just playing something else. I never played it (to any real extend) because of that exact reason, and by the time graphics-cards had caught up, I didn't care about the game anymore.
So yeah, build an engine that can scale up a bit with newer technology, but don't overdo it.
I can't say anything meaningful, so don't PM me or ###### like that. It's just not going to be another typical, beautiful, expansive, landscaped shooter.
Yes, as of this time, this is solid truth. But 18 months of development later, I can't say if the above will still be true.