actuall crytek techdemo cryengine 3.4

derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
<div class="IPBDescription">off topic</div>just let us look a little bit out of our ns2 spark box:
<a href="http://www.youtube.com/watch?v=6KuNw8bjDwc" target="_blank">http://www.youtube.com/watch?v=6KuNw8bjDwc</a>



just to enjoy the dreamy effects.


no comparing, no complaining, no nothing in here.
just enjoy the beautiful tech demo :)

Comments

  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    <u><b>derWalter:</b></u>

    Wrong subforum, but I'll check it out. . .
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    Really nice looking but the problem of modern games isn't that they don't look good.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Moved to Off Topic.

    And man that engine looks awesome.
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1925896:date=Apr 16 2012, 08:10 AM:name=NurEinMensch)--><div class='quotetop'>QUOTE (NurEinMensch @ Apr 16 2012, 08:10 AM) <a href="index.php?act=findpost&pid=1925896"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Really nice looking but the problem of modern games isn't that they don't look good.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well said :D

    I never even completed the Crysis 2 single player. Had enough of it about an hour in.
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=0:date=:name=http://www.crydev.net)--><div class='quotetop'>QUOTE (http://www.crydev.net)</div><div class='quotemain'><!--quotec-->Crytek also announced that players who are ready to start the hunt can pre-order the Crysis® 3 Hunter Edition* today. The Crysis 3 Hunter Edition gives players the tools to become the ultimate hunter in multiplayer with early access to the new signature bow and its attachments, plus the Hunter Nanosuit module which adds additional power and functionality to the super-suit. Gamers who pre-order now will also have a head start when playing online with a bonus XP boost up to level 5, a unique bow skin and three exclusive dog tags to hunt in style**. The Crysis 3 Hunter Edition is available on Origin.com and other participating retailers for $59.99.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Multiplayer DLC and Origin. Pass.

    Also, the challenge isn't to just make a pretty game, but one that runs well too. They went too far with Crysis, making a game that couldn't be maxed out until many years after its release, which I feel is partly due to it being built poorly. You can say "go play it on medium", but there can be something said about a game being designed for a specific target-spec, if your machine does not match it the game will go about the resources less efficiently. So playing Crysis 1 on high would deliver a better quality\performance-ratio than playing Crysis 2 on medium (NOTE: knowing full well Crysis 2 was hardly any better than 1, it just serves to prove a point, pretend Crysis 2 really was a next generation game).
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    I wish devs concentrated more on making fully destructible environment engines with current or prev gen graphics than mostly pushing limits of how beautifully static things can LOOK.
  • PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
    <!--quoteo(post=1926173:date=Apr 17 2012, 04:29 AM:name=player)--><div class='quotetop'>QUOTE (player @ Apr 17 2012, 04:29 AM) <a href="index.php?act=findpost&pid=1926173"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Multiplayer DLC and Origin. Pass.

    Also, the challenge isn't to just make a pretty game, but one that runs well too. They went too far with Crysis, making a game that couldn't be maxed out until many years after its release, which I feel is partly due to it being built poorly. You can say "go play it on medium", but there can be something said about a game being designed for a specific target-spec, if your machine does not match it the game will go about the resources less efficiently. So playing Crysis 1 on high would deliver a better quality\performance-ratio than playing Crysis 2 on medium (NOTE: knowing full well Crysis 2 was hardly any better than 1, it just serves to prove a point, pretend Crysis 2 really was a next generation game).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually, no. I think making engines that todays PCs can't run is a good thing. PC gaming was one of the major driving factors of PC performance from the 90s to about when the Xbox and PS3 came out.

    We should strive for that... sure the game won't be played on ultimate specs by anyone but the most hardcore/richest gamers, but why should that matter if this progresses gaming as a whole?

    But yeah, never been into crysis too much... was kinda boring.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    If you mean "engines that not every computer can run at full settings," then I'm with you. A beefier computer should allow for prettier graphics. Unfortunately the more a graphical engine can do, the less it can downscale. Crysis for instance just isn't playable on every computer, even at the lowest settings. Even some of the less advanced graphics engines still require hardware acceleration and just plain won't run on an a simple onboard chip.

    What this means is that developers need to strike a balance and hit that sweet spot where the quality can be set high enough to satisfy the enthusiasts with high-end computers while still downscaling enough to make the game accessible to the broader market with less beefy rigs. Consoles are a further stumbling block - if you want your game to be multiplatform or hope to later port to console, you need to either develop with multiple APIs (which requires more resources) or stick to DirectX 9.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1929414:date=Apr 24 2012, 09:43 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Apr 24 2012, 09:43 PM) <a href="index.php?act=findpost&pid=1929414"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Unfortunately the more a graphical engine can do, the less it can downscale.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That bit. Basically a next-generation game with graphics lowered to match its predecessor will have a worse FPS (course not always, it's a gross oversimplification, but you get the general idea). Add that essentially everybody who played (or tried to) Crysis on day 1 was forced to turn the thing all the way down to a point where you were better off just playing something else. I never played it (to any real extend) because of that exact reason, and by the time graphics-cards had caught up, I didn't care about the game anymore.

    So yeah, build an engine that can scale up a bit with newer technology, but don't overdo it.
  • GrendelGrendel All that is fear... Join Date: 2002-07-19 Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
    The new Crysis engine game promises to offer something a little different from what you're expecting.

    I can't say anything meaningful, so don't PM me or ###### like that. It's just not going to be another typical, beautiful, expansive, landscaped shooter.

    Yes, as of this time, this is solid truth. But 18 months of development later, I can't say if the above will still be true.
Sign In or Register to comment.