Chambers and Auto-cast
Hozartis
Join Date: 2009-09-01 Member: 68668Members
The Alien commander should be able to set the chambers (Crag, Shade, and eventually Shift), to "auto-cast," which means when an alien ally pushes E on the chamber, it activates the currently set to autocast ability, i.e. Umbra (Crag), or Stealth (Shade).
<b>Example:
</b>
Commander places crag in a hallway.
Fade goes up to the crag, pushes E (the Use Key), and the chamber automatically umbras. The Fade knows the crag is on autocast thanks to a HUD indicator.
If crag doesn't have the energy, there's also a HUD indicator of this as well, it'd be even better if the aliens know how much energy it has exactly. Maybe it's a different color on the alien HUD during hive vision, maybe a "Structure is Depleted" voice is overheard. It simply must be something that will prompt players to "use" the structure.
<b>Example:
</b>
Commander places crag in a hallway.
Fade goes up to the crag, pushes E (the Use Key), and the chamber automatically umbras. The Fade knows the crag is on autocast thanks to a HUD indicator.
If crag doesn't have the energy, there's also a HUD indicator of this as well, it'd be even better if the aliens know how much energy it has exactly. Maybe it's a different color on the alien HUD during hive vision, maybe a "Structure is Depleted" voice is overheard. It simply must be something that will prompt players to "use" the structure.
Comments
I do like the idea of players requesting ability cast, especially for the Gorge. Perhaps when Gorge gets free buildings later on, allow him to spend PRes on support chambers to manually trigger Umbra/Cloak?