ns_lost Update

GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
<div class="IPBDescription">1 new, 1 old</div> I don't really know why I'm posting these. This new area hardly warrants showing off, and the old area you've already seen, but I didn't stay up until 4:30 for nothing, so here goes:

<img src='http://www.bol.ucla.edu/~mrolek/lost13.jpg' border='0' alt='user posted image'>

<img src='http://www.bol.ucla.edu/~mrolek/lost14.jpg' border='0' alt='user posted image'>

Comments

  • RED_NEDRED_NED Join Date: 2002-08-10 Member: 1131Members
    Looks sexy <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->. Is this a new map orare you improving upon an old one?

    In the second picture, is that a chasm around the walk way? Because the buildings you built block the pathway, meaning you have to jump to get over em, which can lead to falling in the hole if you lag too bad <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    You could walk along the railings <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Very nice lookin' room there. Looks like the perfect place for a couple of ps effects.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    gg 328 resources <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    nice looking tho <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • BobTheDogBobTheDog Join Date: 2002-11-17 Member: 9065Members
    Looks great! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Hope you finish it, hate it when a cool map dies from weird problems (R-SPEEDS bleh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> ).
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    looks really good Greedo, i really love that second shot. First shot looks quite alright, though i don't really like that big light you got there to the right ("next to the pistol").
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    <b>RED_NED:</b> It's kind of both. I had mostly finished this map, but I decided to just completely restart it. I'm not dissapointed with my decision. And the walkway is at lest 4 marines wide, certainly wide enough for 2 Onos's to pass eachother, so there's plenty of room to walk around buildings. Not that I actually expect to see a setup like that in that room, based on its location in the map, but I just thought it looked cool.

    <b>chubbysteve:</b> The map is full of particle effects. Steam, water drips, you name it.

    <b>Windelkron:</b> gg sv_cheats 1;givepoints;givepoints;givepoints;givepoints <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    <b>BobTheDog:</b> It will be finished. R_speeds aren't above 600 anywhere in the map yet, except for commander, and average only 400 or so. So that won't be a problem at all.

    <b>piele:</b> The vertical light strip is something I have at all the enterances into that little hub area. The one in the picture is a little different from the others, in that there's nothing right next to it to mostly block you from seeing it. I dunno, I might go back and rethink that area later sometime.
  • KnukeKnuke Join Date: 2002-11-11 Member: 8181Members
    Very very nice, i cant wait to play that map, i really like the second screen shot, it has style, good going.
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