Alien Swarm - HARDCORE, by pro's only
oldassgamers
Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
in Off-Topic
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Comments
Now amplify that. Alien Swarm is more difficulty than L4D, and it's far more generous with the instant kills as well. You HAVE to have your ###### together. You HAVE to communicate. You HAVE to work together as a team. You HAVE to have three like-minded friends on call, or you can forget about this game.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Alien Swarm is more difficulty than L4D, and it's far more generous with the instant kills as well. You HAVE to have your ###### together. You HAVE to communicate. You HAVE to work together as a team. You HAVE to have three like-minded friends on call, or you can forget about this game.<!--QuoteEnd--></div><!--QuoteEEnd-->
Not really, there are no aliens that can incapacitate you instantly like L4D. Once you learn how to use the flame thrower correctly you can literally walk through the entire game while everyone calls you a hacker.
There are the parasites, which can only be removed by a medic and will otherwise sap all your health and kill you. Once a parasite attaches to you, you're doomed if there's no medic in the group. Or he's dead. Or too far away. Or not paying attention. Or you're too low on health.
Parasites pretty much die instantly though, especially after just being touched by a flamethrower.
Uk2k4 version the flame thrower would screw your entire team easily, source version you can practically run through the map spitting fire in circles to win. I just don't think they made it tough enough, hardcore should have been medium.
And I don't suppose there's been any other (official) campaigns for it than the original one? (Assuming there are still players and good community maps) can you join a game with a custom campaign and the game will download it for you, or do you have to rassle with external websites and downloads?
They're good games, but the best experience to be had is when you play it the first time. Left 4 Dead tries to mix it up with the AI Director, but ultimately you always know what to expect - when you activate <x>, zombies come, stand at <y> and shoot them. You know the best paths through the level, where the aliens pop out of, or where all the traps are at.
DDO was probably the worst because even though the multiplayer experience was surprisingly quite good with well-designed dungeons, you'd always have someone in your party who's played that dungeon before and knows how to run through and where all the secret bits are, thereby removing all suspense from it completely. Or, on the other hand, you might be interested in running through it with a few other blokes who have too to grab some loot, but feel slowed down by someone who's never done it before and keeps tripping over the traps and such.