v200 is arived

PricePrice Join Date: 2003-09-27 Member: 21247Members
edited March 2012 in NS2 General Discussion
(v200 is arrived )
Weird, before the news, its arrived.
What did change?
No idea :P, update soon!

size: 420 MB

Comments

  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    Loving silenced lerks. Confuses the hell out of marines. Changelog? :)
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Silenced gorges are also fun, brings back some good memories with stealth building.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited March 2012
    I notice some new hud elements which looks nice.
    Also aliens got catalyze which boost alien structures.
    And new cyst models but the skulk is still "slimed" on the ground and jumping is also still weird. :(
    a new font to read the numbers and letters better.
    also the waypoint system on minimaps on alien and marine side.
    But the structure Font of aliens is so tiny i can't realy read it.

    <img src="http://img560.imageshack.us/img560/1774/90641793.jpg" border="0" class="linked-image" />
    <img src="http://img215.imageshack.us/img215/4813/yxcw.jpg" border="0" class="linked-image" />

    Edit:
    New spike impact effect and FINALY secondary spore like gorge spit and healing.
    Bilebomb is weird with lerk ^^, its also diffrent then the "old" bilebomb, because its working over time not at impact.
  • TravCarpTravCarp Join Date: 2010-06-04 Member: 71962Members, Reinforced - Supporter
    edited March 2012
    I've noticed a few bugs as aliens, the commander can use the new ability "catalyze" on the currently building hives (which speeds up their build process) - which I honestly think is not intended. Also the gorges can slide off infestation, but they don't slide too far... just the initial boost.
  • bLink`bLink` Join Date: 2012-02-18 Member: 146506Members, Reinforced - Supporter
    <!--quoteo(post=1913758:date=Mar 16 2012, 12:03 AM:name=TravCarp)--><div class='quotetop'>QUOTE (TravCarp @ Mar 16 2012, 12:03 AM) <a href="index.php?act=findpost&pid=1913758"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've noticed a few bugs as aliens, the commander can use the new ability "catalyze" on the currently building hives (which speeds up their build process) - which I honestly think is not intended. Also the gorges can slide off infestation, but they don't slide too far... just the initial boost.<!--QuoteEnd--></div><!--QuoteEEnd-->

    gorges are too fat to slide now. They ate too much.
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