New computer makes a huge difference!

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Comments

  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1910732:date=Mar 7 2012, 12:26 AM:name=Krizzen)--><div class='quotetop'>QUOTE (Krizzen @ Mar 7 2012, 12:26 AM) <a href="index.php?act=findpost&pid=1910732"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So, if there is any way they can whip LUA into a mulithreaded shape then NS2 may see tremendous leaps in performance. <b>Max said they are working on this and it is difficult</b><!--QuoteEnd--></div><!--QuoteEEnd-->
    Max mentioned multi-threaded Lua-scripting?
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    edited March 2012
    So in addition to what player posted, here's some info on the multitheading/multicore using nature of NS2:
    <u><a href="http://www.unknownworlds.com/forums/index.php?s=&showtopic=10649&view=findpost&p=1779360" target="_blank">Multithreading</a>:</u>
    <!--quoteo(post=1779360:date=Jul 15 2010, 02:37 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Jul 15 2010, 02:37 PM) <a href="index.php?act=findpost&pid=1779360"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There is multi-threading in the alpha. We pulled the rendering into a separate thread and are using threading building blocks to parallelize animation and some other inner loops. We may do a little more before the 26th, depending on time.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <u><a href="http://www.unknownworlds.com/forums/index.php?s=&showtopic=10649&view=findpost&p=1886971" target="_blank">Multi-core using</a>:</u>
    <!--quoteo(post=1886971:date=Nov 25 2011, 04:12 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Nov 25 2011, 04:12 PM) <a href="index.php?act=findpost&pid=1886971"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In fact it should be a lot better on the client due to the occlusion culling changes, unless maybe you had a single core CPU (the occlusion culling is now all multi-core and will run better in parallel with the main thread) or your GPU was vastly better than your CPU.<!--QuoteEnd--></div><!--QuoteEEnd-->

    So, yes, NS2 does use some of another core/thread. However, I find in practice that the bulk of the bottlenecking is occurring on the main core that is running most of the game code, so having a higher clock speed is much more beneficial than more cores/threads.
  • sebadigrisebadigri Join Date: 2011-02-20 Member: 82726Members
    edited March 2012
    Yeah problem is...that you need a very very good & expensive "single-core" processor. The problem is...most powerful end-user "cores" are inside i7 quad/six cores processors, and people really don't need an i7 hi-end 2012 to play games.....because most of the games are OK with a good AMD Phenom II Quadcore/Sixcore or Intel i5 quadcore.

    Also another problem will be AMD processors...they are focused in overall performance including all the cores while intel is more focused in "per-core" performance. There is a big diff between a unique core i core and a unique amd core at the moment.

    --

    Thats why we really need a multi-core games, to use all i5/Phenom II/Athlon II/Bulldozers processors .<u><b>.and not just "a little core of the i7 socket 2012 processor".</b></u>
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1910760:date=Mar 7 2012, 02:10 AM:name=sebadigri)--><div class='quotetop'>QUOTE (sebadigri @ Mar 7 2012, 02:10 AM) <a href="index.php?act=findpost&pid=1910760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also another problem will be AMD processors...they are focused in overall performance including all the cores while intel is more focused in "per-core" performance. There is a big diff between a unique core i core and a unique amd core at the moment.<!--QuoteEnd--></div><!--QuoteEEnd-->
    A "unique AMD core" in the FX series is actually just half a core with one complete integer unit. You can pretty much look at an AMD FX CPU like it had only half the cores it advertises, but in return has something like Intel's HyperThreading, with the added bonus of a second integer unit, which isn't used that much for most multimedia computations and hence doesn't increase performance by nearly as much as a complete second core would. (I know, this is very simplified, but it's mostly true)

    <!--quoteo(post=1910760:date=Mar 7 2012, 02:10 AM:name=sebadigri)--><div class='quotetop'>QUOTE (sebadigri @ Mar 7 2012, 02:10 AM) <a href="index.php?act=findpost&pid=1910760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thats why we really need a multi-core games, to use all i5/Phenom II/Athlon II/Bulldozers processors .<u><b>.and not just "a little core of the i7 socket 2012 processor".</b></u><!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes, we all would like NS2 to run like BioShock or similar games (BioShock utilizes 4 cores to 90-100%). It just isn't going to happen, unless Max truly has magical abilities.
  • sebadigrisebadigri Join Date: 2011-02-20 Member: 82726Members
    edited March 2012
    I just reviewed NS2 fps settings different types of CPU-Affinity while i'm quiet in the game:

    Map: Rockdown. Build 199
    <b>HW: Intel i5 750 4 Cores/Threads @ 3.8Ghz & Nvidia 560 ti @ 900Mhz.</b>
    <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->1 CPU-core: 45 FPS (48% GPU Usage).
    2 CPU-cores: 63 FPS (63%-68% GPU Usage).
    3 CPU-cores: 63 FPS (65%-69% GPU Usage).
    4 CPU-cores: 63 FPS (68%-70% GPU Usage).<!--colorc--></span><!--/colorc-->

    So i guess...it's not a really "Single-core" game, at least 2 cores make difference. 3 and 4 cores..just imperceptible difference.

    In summit i have like constant 70 fps...(in a single custom game) sometimes goes downs to 30 fps and that hurts, but it's really really compared to the 1st build of NS2 i tried..i had like...30 fps in the past.
  • humpacactus1humpacactus1 Join Date: 2012-03-06 Member: 148289Members
    edited March 2012
    Just for any people considering pre-ordering. I've had almost no performance problems (max settings - 1920/1200 res - windowed mode) and my main computer configuration is as follows:

    I7-2600k - OC'd to 4.4ghz
    GTX 570 EVGA OC
    8.00 GB Ram

    Obviously some servers that are running bad hardware make the game almost unplayable. But there are always at least half a dozen full servers hosted that are near flawless performance wise.

    I'm extremely happy that I finally buckled down and pre-ordered and I'm sure others will be as well!
  • GORGEousGORGEous Join Date: 2012-02-19 Member: 146762Members, NS2 Map Tester
    <!--quoteo(post=1910804:date=Mar 6 2012, 09:47 PM:name=humpacactus1)--><div class='quotetop'>QUOTE (humpacactus1 @ Mar 6 2012, 09:47 PM) <a href="index.php?act=findpost&pid=1910804"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just for any people considering pre-ordering. I've had almost no performance problems (max settings - 1920/1200 res - windowed mode) and my main computer configuration is as follows:

    I7-2600k - OC'd to 4.4ghz
    GTX 570 EVGA OC
    8.00 GB Ram

    Obviously some servers that are running bad hardware make the game almost unplayable. But they are always at least half a dozen full servers hosted that are near flawless performance wise.

    I'm extremely happy that I finally buckled down and pre-ordered and I'm sure others will be as well!<!--QuoteEnd--></div><!--QuoteEEnd-->


    I run this exact same system. You'll be fine about 95% of the time. Late game + non-recently-restarted servers, you will lag though.
  • SoilSoil Join Date: 2012-01-15 Member: 140617Members
    edited March 2012
    As I haven't seen anyone say it yet, how would it run on Windows XP Professional? or would it not make much of a difference?
    Don't really know too much about PC's but got a quad xeon 3.6ghz, 4gb ram and a ati 5450 1gb with the OS as Windows XP Proff. I understand it's still in beta etc. but I was just wondering if it would make a difference down to the OS.
    didn't end up gettin this pc ^^ got a new one
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    <!--quoteo(post=1912421:date=Mar 13 2012, 12:13 AM:name=Soil)--><div class='quotetop'>QUOTE (Soil @ Mar 13 2012, 12:13 AM) <a href="index.php?act=findpost&pid=1912421"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As I haven't seen anyone say it yet, how would it run on Windows XP Professional? or would it not make much of a difference?
    Don't really know too much about PC's but got a quad xeon 3.6ghz, 4gb ram and a ati 5450 1gb with the OS as Windows XP Proff. I understand it's still in beta etc. but I was just wondering if it would make a difference down to the OS<!--QuoteEnd--></div><!--QuoteEEnd-->


    The OS isn't a problem. I ran NS2 on XP prof before I switched to Win 7.
    But with yout ATI 5450 you can't run NS2! Hell it can't even run CoD MW2 at stable 25FPS.
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