Skulk leap physics
DrStrangelove
Join Date: 2012-02-17 Member: 146369Members
I think skulk leap should have hit detection with marines and unbalance them briefly after a solid connect. It would be nice to have full ballistics, so take into the account how far of the center of gravity of the marine the leap has connected. After a solid connect with leap skulk should have at least one free bite. Leap probably still shouldn't do damage by itself.
This would make leap a lot more realistic and fun, as well as making skulk better in end game vs fully upgraded marines.
This would make leap a lot more realistic and fun, as well as making skulk better in end game vs fully upgraded marines.