InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
I'm afraid I'm not inclined to let <i>another</i> thread on bunnyhopping descend into the usual bout of angry arguments.
We are working on skill based movement for aliens. The current wall-jump for skulks is a prototype which we'll continue to develop as time goes on. Rather than bunny-hopping, we are interested in creating movement systems that are more specific to the way each alien class works.
Comments
We are working on skill based movement for aliens. The current wall-jump for skulks is a prototype which we'll continue to develop as time goes on. Rather than bunny-hopping, we are interested in creating movement systems that are more specific to the way each alien class works.