Sound Problems
Nelerath
Join Date: 2011-05-31 Member: 101808Members
So I had extreme difficulty playing the game for awhile and thus haven't looked at it in quite some time, but I've got a new computer and it runs fine so things are looking up! Anyways I've had a LOT of difficulty hearing things in NS2 in far back builds and in the latest one. I can hear everything my guy is doing just fine, and I can hear voice chat fine. But any ambient sounds, footsteps, gunfire, bites, all of those that are from other players are EXTREMELY muffled. I had this issue on my old computer and on my new one. This has been really irritating as it makes sneaking up on me as a skulk all too easy and I even have trouble telling how many skulks there are when they are biting an extractor or something. I am used to listening to footsteps in all my FPS games from my old CS and NS1 days so it's not that I am just a mindless retard who doesn't pay attention. I just wanted to see if anyone else had this problem and if Unknown Worlds was working on it or not since I am very out of touch with the community.
Comments
Hey Nelerath,
I'm sorry to hear you having issues with your sounds playing while in game. Could you possibly record a video of this happening and upload it somewhere like youtube? Also, are you getting any console errors when the sounds should be playing? Next time your playing, if you experience sound problems, can you watch your console and if you see errors, can you post them for us?
After every time NS2.exe runs, it logs everything that is posted to the console in a log file. Once you open NS2.exe back up, it overwrites your old log file. To get to this log file, locate Natural Selection 2 in your AppData\Roaming folder (C:\Users\yourusernamehere\AppData\Roaming\Natural Selection 2). If your game is posting errors to the console, please post those errors by grabbing them from the log file in the folder.
Hopefully, UWE will be able to track down the issue and fix it for you in a future build.
Hope this helped...
I'm sorry to hear you having issues with your sounds playing while in game. Could you possibly record a video of this happening and upload it somewhere like youtube? Also, are you getting any console errors when the sounds should be playing? Next time your playing, if you experience sound problems, can you watch your console and if you see errors, can you post them for us?
After every time NS2.exe runs, it logs everything that is posted to the console in a log file. Once you open NS2.exe back up, it overwrites your old log file. To get to this log file, locate Natural Selection 2 in your AppData\Roaming folder (C:\Users\yourusernamehere\AppData\Roaming\Natural Selection 2). If your game is posting errors to the console, please post those errors by grabbing them from the log file in the folder.
Hopefully, UWE will be able to track down the issue and fix it for you in a future build.
Hope this helped...<!--QuoteEnd--></div><!--QuoteEEnd-->
So that ain't normal? I got the same thing since 187 I think. If I build something it is impossible to hear a Skulk even if he run straight at you. I always build 1s the turn around and back to build.
I can remember a situation on Sub Sector RT. I was building the RT facing my back to vent. I build 2s and turned to vent to look out for incoming skulks. Ok nothing there. Build the RT for 2s and turned my LOS back to vent. I almost pissed in my pants as I saw a Skulk around 2m away from me on the catwalk. Never got shocked so much in a game.
I asked the Skulk where he was hiding. He answered nowhere, he just walked on the floor from vent to me.
The funny thing is I hear my fellow Marines even if a Wall is between us. I can locate them by sounds very easy but not the Skulk. All the other lifeforms like the Lerk are goot to hear if they flap or the gorges jump.
u were bit by the skulk and ur health was low, and so we run a lowpass filter ro simulate the feeling of being close to loosing consciousness. what ur hearing is ment to happen it has some issues, tho, it dosnt fade in but just starts on at its max setting, so it seems a little un natural and glitchy, also theres a bug where it is only muffling the direct sound and not the room reverb signal. so u hear more of the reverb than normal sound so everything sounds distant,
-edit oh sorry ur saying this isnt the bug but sounds similar to the bug, ok when i happens could u plz make a video, its very helpful if i can hear and see the bug,
cheers
cheers