Grand Theft Auto 5!
Heroman117
Join Date: 2010-07-28 Member: 73268Members
<div class="IPBDescription">Trailer released!</div><img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_4.jpg" border="0" class="linked-image" />
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/sHVW1RpjH34"></param><embed src="http://www.youtube.com/v/sHVW1RpjH34" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
All I can say is this game looks amazing, and we're finally coming back to San Andreas.
As if L.A. Noire was a large game, Rockstar claimed that Grand Theft Auto 5 will be a <a href="http://www.computerandvideogames.com/312565/gta-v-rockstar-looking-at-la-noire-face-tech-says-bondi/" target="_blank">HUGE</a> game in comparison. It can be assumed we will see the return of planes and jets, as well as some familiar locations, Los Santos being confirmed; San Fierro and Las Venturas being suggested.
Game is expected for 2012, likely late November or December if it follows GTA 4's model.
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_2.jpg" border="0" class="linked-image" />
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_3.jpg" border="0" class="linked-image" />
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_1.jpg" border="0" class="linked-image" />
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/sHVW1RpjH34"></param><embed src="http://www.youtube.com/v/sHVW1RpjH34" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
All I can say is this game looks amazing, and we're finally coming back to San Andreas.
As if L.A. Noire was a large game, Rockstar claimed that Grand Theft Auto 5 will be a <a href="http://www.computerandvideogames.com/312565/gta-v-rockstar-looking-at-la-noire-face-tech-says-bondi/" target="_blank">HUGE</a> game in comparison. It can be assumed we will see the return of planes and jets, as well as some familiar locations, Los Santos being confirmed; San Fierro and Las Venturas being suggested.
Game is expected for 2012, likely late November or December if it follows GTA 4's model.
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_2.jpg" border="0" class="linked-image" />
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_3.jpg" border="0" class="linked-image" />
<img src="http://i1219.photobucket.com/albums/dd440/Heroman117/gta5_1.jpg" border="0" class="linked-image" />
Comments
I'm sure PC controls will be terrible anyways.
Odd, I found all GTA's to work very well. I might even say, aiming with weapons > console sticks
<!--quoteo(post=1883314:date=Nov 2 2011, 03:44 PM:name=Sops)--><div class='quotetop'>QUOTE (Sops @ Nov 2 2011, 03:44 PM) <a href="index.php?act=findpost&pid=1883314"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sure PC controls will be terrible anyways.<!--QuoteEnd--></div><!--QuoteEEnd-->
Only if you have clubbed feet for hands.
On the other hand, Red Dead Redemption isn't on PC yet and most likely never will be, and L.A Noire took 7 months from console to PC. I hope GTA V isn't the first main GTA game to not come to PC.
***
Might just be my insomniac state of mind, but do the rock lower-right of the VINEWOOD sign look like... female parts... I mean... this IS a Rockstar game...
Saints Row 2 was almost as bad as GTA:IV when ported to PC, but it was done after the game was already finished with no plans for it prior. SR3 has already planned to do a PC version at launch afaik, and so it should be optimized properly to work on PC rather than just emulating code (which is why ports suck usually). That being said, my trust has already been shaken and I will definitely resort to pirating the game before purchasing lest I waste money on half-finished crap.
Also, SA had the best port of all the GTA games because the controls made half-sense and the performance wasn't bad. III/VC however had terrible controls and that was my main complaint. III still lags on my computer due to some backwards compatibility rendering issue with ATI/AMD chipsets.
NOTE: My PC has been upgraded since I first played GTA:IV and it still doesn't perform well.
***
The location being San Andreas hasn't actually been confirmed. I know you read that and said "I just saw San Andreas wtf you talking about?" actually, they only showed Los Santos (Los Angeles) they haven't made any reference to Las Venturas or San Fierro. So it might be possible the world is only Los Santos and the rest of the world cut from the game.
It's not entirely unthinkable if you consider that they had trouble fitting GTA:IV on a single DVD-DL (Xbox) and had to super-compress a lot of stuff (hence why it looks so ###### on the 360). Now imagine the trouble they'll have fitting a world x3/x4 bigger than Liberty City in the same space + what looks to be Rockstars new face-capture system included in that (which I think looks like ###### ugly plastic-wrapped and not believable at all, waste of time). LA-Noire took up 3 discs because of that face capture system which means GTA:V on the 360 is either going to use matte colours for everything or be stuck on 8 discs! Woo.... not.
I was interested in SR2 when I first heard of it, but after hearing how ###### the PC version was I ignored it again, and consequently had no interest in SR3 when it was announced. Now I'm going to start paying attention. Not going to preorder or anything though, waiting for demo or reviews.
??
--Scythe--
P.S. OH! You meant "beta". Gotcha.
Every year it's just a graphical update with new things to do to prostitutes*. The last one was basically a GTA themed expansion of The Sims.
GTA III was a ###### revelation of open-world mayhem. Then Vice City upped the ante, and San Andreas completely blew its predecessors out of the water (despite a few niggles). But I do agree that GTA IV was in many respects a step backwards for the series, piling on the drama in favour of fun and mayhem. A mis-step, perhaps borne out of complacency. Here's to hoping Rockstar learned a lesson from it and will be back to form with number five.
For the main story you've got an immigrant escaping from a dark past whilst also pursuing a figure from his even darker past for revenge, getting caught up in grimdark local crime gangs and shenanigans, losing a ton of stuff including loved ones and ultimately ending up no "better" than he was when he arrived, despite his money. That's a fairly serious and dark story that's told relatively well, even if it is a departure from the series. Even some of the lighter stuff (like Brucie) is relatively serious compared to SA and VC particularly.
But then in that same game you can turn the radio on and hear a reality show where a judge puts his courtroom on live radio and orders defendants and plaintiffs to have a pistol duel to settle their case, and has gladiator fights and junk, and all the other weird radio stuff. The TV stuff is even weirder.
The incongruence doesn't work at all. It's just weird.
I hope the series keeps getting darker, and none of that forcing you to do dumb side quests. Seriously, I don't want to go bowling every damn time I complete a mission. What makes it worse is they never removed it after all the complaints. I loved the added euphoria physics in GTA4, its probably the best thing they have done with the series yet. They need to keep throwing tech at the game like that, destructible environments would make this game god-like.
But what really stuck with me were the DLCs for GTA4. TLAD ran worse than GTA4, and now on a quad-core, hilarious. Of course it didn't help that I had a SLI-setup at the time, which the GTA4-engine just did not support outright, might as well have played it on a single card (which I effectively was). And then there is TBOGT. By this time I was sitting on an overclocked GTX480 (effectively running faster than a GTX580), but good lord that s.o.b still managed to max it out and run poo-poo on a regular basis (in heavy-traffic). And it didn't even look that much different from GTA4, but somehow they managed to double the system-requirements, it's a ###### joke.
So now there's GTA5, which will be on the GTA4-engine, but with more stuff put in, and honestly it's the first time I'm hoping the console's limited hardware prevents them from going ape###### on the graphics. It's the only way they'll avoid having a hexacore as a system-requirement.
That's for the core game though. I never played the DLC.
That said, <u>rumours</u> are that there isn't just one character this time around but multiple instead (I think I heard the number 7 bandied around.) I don't know if that means you pick one or if you flick between them pulp-fiction style.
As for the game's predecessor, I thought Nico was an interesting character in the last one but I didn't really care about his plight and sadly I'm not much of a fictional criminal so I lose interest in playing on the wrong side of the law unless the protagonist is particularly amusing, dramatic or customisable... Guess that's why I preferred the likes of Crackdown :p
I'm much more looking forward to Saint's Row the Third which is fun and silly and more importantly I get to make my own character :3
On the topic of SR3, it's worth noting that Volition aren't happy with how the port of SR2 was handled (they gave it to a 3rd party) so they're doing it themselves this time and even adding a lot of new stuff to the PC version that'll be PC exclusive.
But what really stuck with me were the DLCs for GTA4. TLAD ran worse than GTA4, and now on a quad-core, hilarious. Of course it didn't help that I had a SLI-setup at the time, which the GTA4-engine just did not support outright, might as well have played it on a single card (which I effectively was). And then there is TBOGT. By this time I was sitting on an overclocked GTX480 (effectively running faster than a GTX580), but good lord that s.o.b still managed to max it out and run poo-poo on a regular basis (in heavy-traffic). And it didn't even look that much different from GTA4, but somehow they managed to double the system-requirements, it's a ###### joke.
So now there's GTA5, which will be on the GTA4-engine, but with more stuff put in, and honestly it's the first time I'm hoping the console's limited hardware prevents them from going ape###### on the graphics. It's the only way they'll avoid having a hexacore as a system-requirement.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thats funny, I play it seamlessly with a laptop that has a Intel Core Duo 2.13ghz / Geforce 9800M GS / 4GB RAM
It's been a fairly unanimous decision that if GTA was to return to San Andreas, it would have to be ALL of San Andreas. Not to mention Los Santos was a fairly boring city to start with. It was only really redeemed by the fact it was unique when combined with Las Venturas and San Fierro.