Flamethrower Fuel Gauge

KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
Would like a fuel gauge that showed in seconds the amount of fuel remaining. The display, two digits, in seconds, shows how much longer you can 'fire' the weapon.
Looking at a meter isn't particularly intuitive to how much fuel is left, but if I saw "2.5" I'd know I have two and half seconds left.

This is all my personal opinion, so if it's crazy, I'm sorry :P

Comments

  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    I like!

    Since the flamethrower is more like a continuous fire weapon, a timer rather than ammo counter, is definitely a better approach imo.
  • thefonzthefonz Join Date: 2011-06-22 Member: 105847Members
    perhaps a timer is more useful, but does you car tell you that is has 2 hours worth of gas left? The timer get more confusing once the flamers secondary attack gets put in. Suddenly you could use 3 seconds of fuel in one attack?
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1881064:date=Oct 21 2011, 02:14 PM:name=thefonz)--><div class='quotetop'>QUOTE (thefonz @ Oct 21 2011, 02:14 PM) <a href="index.php?act=findpost&pid=1881064"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->perhaps a timer is more useful, but does you car tell you that is has 2 hours worth of gas left? The timer get more confusing once the flamers secondary attack gets put in. Suddenly you could use 3 seconds of fuel in one attack?<!--QuoteEnd--></div><!--QuoteEEnd-->

    If my car used the same amount of fuel at all speeds and under all conditions (which is basically what the flamethrower does), then yes it would.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    Personally I think fuel percentage would be the most useful.

    But since what is useful for one person is confusing to another, how about we just make it customizable?
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1881064:date=Oct 21 2011, 04:14 PM:name=thefonz)--><div class='quotetop'>QUOTE (thefonz @ Oct 21 2011, 04:14 PM) <a href="index.php?act=findpost&pid=1881064"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->perhaps a timer is more useful, but does you car tell you that is has 2 hours worth of gas left?<!--QuoteEnd--></div><!--QuoteEEnd-->

    most modern cars do this, they estimate your current consumption and tell you how many miles you have left as distance is more important than time when it comes to fuel economy reporting
  • Vladimir Van VodkaVladimir Van Vodka Sexy Beast Join Date: 2010-07-30 Member: 73364Members, Reinforced - Shadow
    It's the future, anything goes.
    NANITES!
  • inFamous DesigninFamous Design Join Date: 2011-10-16 Member: 127667Members
    Percentage or seconds of fire left sounds perfect to me!
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    <!--quoteo(post=1881192:date=Oct 22 2011, 09:23 AM:name=Vladimir Van Vodka)--><div class='quotetop'>QUOTE (Vladimir Van Vodka @ Oct 22 2011, 09:23 AM) <a href="index.php?act=findpost&pid=1881192"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's the future, anything goes.
    NANITES!<!--QuoteEnd--></div><!--QuoteEEnd-->
    qfa

    On-topic though, I'd like to see a two-digit readout of percent fuel remaining, with it hitting "0" about a quarter of a second before a default flamer attack would exhaust all ammunition (letting you run on fumes for a tiny burst, but still remaining accurate for all other conditions)
  • CygoneCygone Join Date: 2011-05-29 Member: 101528Members
    % is unintuiative (sp)?,

    Amount of time left in seconds is a MUCH better idea. +1
  • ShalfaShalfa Join Date: 2011-10-19 Member: 128261Members
    edited October 2011
    That car thing gave me the most awesome Idea! lol Wouldn't it be nice if it was like this: (I know, Its a bad pic lol)

    <img src="http://i.imgur.com/CuxEq.png" border="0" class="linked-image" />

    Err.. Idk how to explain it in words Im not good at English..
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    edited October 2011
    <!--quoteo(post=1881697:date=Oct 24 2011, 02:58 PM:name=Shalfa)--><div class='quotetop'>QUOTE (Shalfa @ Oct 24 2011, 02:58 PM) <a href="index.php?act=findpost&pid=1881697"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That car thing gave me the most awesome Idea! lol Wouldn't it be nice if it was like this: (I know, Its a bad pic lol)

    <img src="http://i.imgur.com/CuxEq.png" border="0" class="linked-image" />

    Err.. Idk how to explain it in words Im not good at English..<!--QuoteEnd--></div><!--QuoteEEnd-->
    You want an analogue (or digital representation of an analogue) meter that ticks down as the flamer empties; analogous to an automotive gas meter, I believe. Not a bad idea. I'd like it better than the current system.
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    As much as I'd like the seconds counter, the idea of a 3d analog gas meter is pretty awesome
  • Vladimir Van VodkaVladimir Van Vodka Sexy Beast Join Date: 2010-07-30 Member: 73364Members, Reinforced - Shadow
    <!--quoteo(post=1881703:date=Oct 25 2011, 12:22 AM:name=Kalabalana)--><div class='quotetop'>QUOTE (Kalabalana @ Oct 25 2011, 12:22 AM) <a href="index.php?act=findpost&pid=1881703"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As much as I'd like the seconds counter, the idea of a 3d analog gas meter is pretty awesome<!--QuoteEnd--></div><!--QuoteEEnd-->

    It would sure as hell give it a nice rugged look, like if it was a mass produced industrial grade flamethrower.

    like the cocking for the shotgun in this game, even if its the future (you'd expect it to be fully automatic), they added the shotgun pump for the sake of... <i>badass</i>.
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    <!--quoteo(post=1881730:date=Oct 24 2011, 05:29 PM:name=Vladimir Van Vodka)--><div class='quotetop'>QUOTE (Vladimir Van Vodka @ Oct 24 2011, 05:29 PM) <a href="index.php?act=findpost&pid=1881730"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It would sure as hell give it a nice rugged look, like if it was a mass produced industrial grade flamethrower.

    like the cocking for the shotgun in this game, even if its the future (you'd expect it to be fully automatic), they added the shotgun pump for the sake of... <i>badass</i>.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nothing like that gritty old-fashioned "shrimps on the barbecue" wall of burning pain and death to make you forget about your impotence.
  • IronsoulIronsoul Join Date: 2011-03-12 Member: 86048Members
    I agree with a seconds counter over a percentage, it is much more intuitive, because if you have 3 seconds remaining, then you have 3 seconds remaining. As for "secondary fire" that uses 3 seconds, then same goes, it uses 3 seconds, you have 4 seconds remaining... uh, after firing, you will have 2000000 seconds remaining, because you're bad at mathematics or something, dunno.
  • Shadow58Shadow58 Join Date: 2009-11-17 Member: 69406Members
    Yeah I don't think a timer would be great, maybe Gauge meter sorta like what Shalfa posted but have it have a digital box to the bottom right corner estimating the fuel left by percentage. This will help give a rough estimate to how much you have left... if you really wonna muck around with it, have it slightly change depending on what angle your holding it on.
  • WizardHUNWizardHUN Join Date: 2011-10-23 Member: 128903Members
    I dont think there is enough space on a flamethrower to write there "estimated gas..." :)
  • Shadow58Shadow58 Join Date: 2009-11-17 Member: 69406Members
    edited October 2011
    It will only be about 1-2 maybe 1.5 cm's high and 3cm maybe 2.5 cm in length, small display to the corner.. thats all.
    You write just the estimate, instead of: estimated 69%. it says: 69%.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    <!--quoteo(post=1881697:date=Oct 24 2011, 03:58 PM:name=Shalfa)--><div class='quotetop'>QUOTE (Shalfa @ Oct 24 2011, 03:58 PM) <a href="index.php?act=findpost&pid=1881697"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That car thing gave me the most awesome Idea! lol Wouldn't it be nice if it was like this: (I know, Its a bad pic lol)

    <img src="http://i.imgur.com/CuxEq.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->


    I love this idea. Gives the flamethrower a cool personality.
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    <!--quoteo(post=1882072:date=Oct 25 2011, 10:16 PM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Oct 25 2011, 10:16 PM) <a href="index.php?act=findpost&pid=1882072"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I love this idea. Gives the flamethrower a cool personality.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Physical meter, not a digital display, would look great. Analog
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    Regardless of what is used, the current visual is boring and broken. The actual bottom of your fuel tank is off the bottom of the screen. I like the tactometer suggest drawn by Shalfa above. I wonder if UWE can chime in on the idea.
  • thefonzthefonz Join Date: 2011-06-22 Member: 105847Members
    The analog 'gas guage' is more or less the same as the current guage (the big blue bar drops to nothing, per tank). the little blue bar is the wierd, extra gas remaining indicator.

    personally I think that design would look amazing. but it doesn't have a good way to account for extra fuel.

    Maybe dots below the guage. fully lit dot = full tank. partly lit dot, partly full tank.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    edited October 2011
    <!--quoteo(post=1882189:date=Oct 26 2011, 03:01 PM:name=thefonz)--><div class='quotetop'>QUOTE (thefonz @ Oct 26 2011, 03:01 PM) <a href="index.php?act=findpost&pid=1882189"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The analog 'gas guage' is more or less the same as the current guage (the big blue bar drops to nothing, per tank). the little blue bar is the wierd, extra gas remaining indicator.

    personally I think that design would look amazing. but it doesn't have a good way to account for extra fuel.

    Maybe dots below the guage. fully lit dot = full tank. partly lit dot, partly full tank.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Good idea. Similar to the shotgun lights.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    at first: broken defines something that is not working. it was broken before now you know at least when you should reload and how much ammo you have left overall. I don't want to defend the display because i made it, and honestly i'm not very proud of it. i rushed that out in 10 minutes alongside with the reload event fix and the new flame effects (to round it up!).

    the flamer display will get changed! my bet is: some blue shiny display like the other weapons have. the current display is so obviously ugly, it's clear that it will get reworked. but currently nobody of the devs (or contributors) wants to devote time to make something proper since there are more crucial tasks that need to get done.

    <!--quoteo(post=1881697:date=Oct 24 2011, 02:58 PM:name=Shalfa)--><div class='quotetop'>QUOTE (Shalfa @ Oct 24 2011, 02:58 PM) <a href="index.php?act=findpost&pid=1881697"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That car thing gave me the most awesome Idea! lol Wouldn't it be nice if it was like this: (I know, Its a bad pic lol)

    <img src="http://i.imgur.com/CuxEq.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    that's a cool idea! that could be used to display the pressure in the current clip, but somehow it doesn't look sci fi enough (but it's better than the current display :P ).
  • Shadow58Shadow58 Join Date: 2009-11-17 Member: 69406Members
    But not everything needs to be sci-fi lets face it bullets are not sci-fi laser beams are, like the movie the 6th day or star wars. point is bullets work, clips work, shotguns work, analog meter thing can work, too.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    i did not say it would not work, just said i don't like it because I would like all weapons share the same theme. A (maybe rusty) analog meter fits more to a zombie or post apocalyptic shooter.
  • ShalfaShalfa Join Date: 2011-10-19 Member: 128261Members
    Yeah.. that's true :)
  • thefonzthefonz Join Date: 2011-06-22 Member: 105847Members
    Not to knock the sci fi aspects, but and analog display is usually very simple to read. Plus I feel the game is sci fi with a touch of cave man. The kharaa are very brutal, in a "why develop technology when biting the enemy in the face works" kind of way. the marines are a awesome mix of sci fi (phase gates, jetpacks ect.) and old school (pump shotguns, a frigging AXE).

    IMO marines embrace "sci fi stuff" to gain the advantage, gates, ARCs and the like. But when if comes to life or death, they go with the tried and true; a bullet to the head makes the enemy dead.

    So, that said, I would go analog style on the flamer. Knowing how much gas you have is life or death, lets keep it simple.
Sign In or Register to comment.