Natural Selection 2 News Update - NS2 Build 187 released

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Comments

  • SkieSkie Skulk Progenitor Join Date: 2003-10-18 Member: 21766Members, NS2 Playtester, Reinforced - Shadow
    <!--quoteo(post=1879346:date=Oct 11 2011, 08:20 PM:name=Skie)--><div class='quotetop'>QUOTE (Skie @ Oct 11 2011, 08:20 PM) <a href="index.php?act=findpost&pid=1879346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Did this patch fix the issue that a cyst can be placed so far from another cyst/hive that it starts taking damage, even though it visually shows that it's in range? It creates infestation under itself and everything but still damage ticks on it.

    If not, there's some recalculation needed to be done there.<!--QuoteEnd--></div><!--QuoteEEnd-->
    To make sure this gets noticed.

    <a href="http://getsatisfaction.com/unknownworlds/topics/187_cysts_can_be_placed_out_of_range_which_causes_them_to_die" target="_blank">http://getsatisfaction.com/unknownworlds/t...ses_them_to_die</a>
    <a href="http://www.youtube.com/watch?v=Uqzs-3z4Dm0" target="_blank">http://www.youtube.com/watch?v=Uqzs-3z4Dm0</a>
  • Paul-HewsonPaul-Hewson Join Date: 2008-02-25 Member: 63737Members, Constellation, Reinforced - Shadow
    Unplayable, lag, framerate drop, stuttering.
    What else ?
  • TimTim Join Date: 2011-07-24 Member: 111958Members
    I think this patch is going pretty well, balance has even appeared to even out a little more. Managed to win 3/4 games as marine comm in this patch.

    I haven't come across any serious issues in 187, performance has definitely picked up a lot and I can play the game again on my laptop which is great. Still some pretty big drops during large battles.

    Really like the new infestation, new waypointing system and the new rifle.

    Keep up the good work.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    wow this is the smoothest build ive ever seen. fps doesnt drop below 40 really unless im looking at a very busy hive, and even then its still somehow very smooth. idk what you guys did with the rendering / frames etc but big thumbs up! skulks are easy to kill as NS1 now for me. even wondering if any animation changes need to happen lol. i was murdering skulks today with no prob.

    thanks and i cant wait for the onos!!!!!!111
    :D
  • CavalierosCavalieros Join Date: 2011-10-16 Member: 127631Members
    yeah,

    thanks for this nice update!

    But i'm still experiencing some sort of "weapon lag", there a looooong delay between my click and the first bullet coming out my weaps, same with good or bad ping.

    Hope this can be fixed, btw game is gettin' better and better!!
  • MelancorMelancor Join Date: 2003-12-15 Member: 24415Members
    edited October 2011
    I don't remember which build it was honestly, but I remember not dying with 0 health. I guess "<0" is what kills us. Not a problem, really.

    Lerk gas sound wouldn't stop a couple of times. It did when I switched weapons - or died.

    Thumbs up for the baseball whips. That could be an upgrade worth putting in the game.
  • SpiikeSpiike Join Date: 2005-01-14 Member: 35545Members
    it would be great just to be able to join a game! amd x2 4600+ and a 6770 1gb ddr5 @ 4.8gbps with 2gb dual chan ddr2-800 with sata drives, and i get like 2fps and errors in console saying something about physX crap...

    i prob won't be able to play the game till the game is out of beta with the luck i'm having!
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