Movment Overhaul?
Slithers
Join Date: 2010-07-30 Member: 73368Members
Is there a movement overhaul in NS2 later down the road? When I play other shooters, strafing/sprinting/aiming responds instantly, but in NS2 it doesn't.
When I hit shift it has a delay, when I aim I feel like I have iceskates on and when I strafe it has a minor delay, my question is...
Do you guys plan on reworking some of these areas in the near future? I find they're my biggest concern for the game.
When I hit shift it has a delay, when I aim I feel like I have iceskates on and when I strafe it has a minor delay, my question is...
Do you guys plan on reworking some of these areas in the near future? I find they're my biggest concern for the game.
Comments
When I hit shift it has a delay, when I aim I feel like I have iceskates on and when I strafe it has a minor delay, my question is...
Do you guys plan on reworking some of these areas in the near future? I find they're my biggest concern for the game.<!--QuoteEnd--></div><!--QuoteEEnd-->
Wht FPS and PING are you getting. Both issues stated above are caused by those.
However there is always a slight delay in sprinting/ stopping sprinting for me, which I assume is inbuilt to force you to choose when to sprint and when not to.
On low ping servers with a good tickrate i get a very fluid movement. But i should play again some quake live, i always feel like thats the gold standard.
Sprintings delay should be looked at, it's not enjoyable to have a delay everytime you want to sprint, it doesn't "feel" right. I know the game is in beta and I am sure they will be doing more tweaks, I am just curious as to when?
Sprintings delay should be looked at, it's not enjoyable to have a delay everytime you want to sprint, it doesn't "feel" right. I know the game is in beta and I am sure they will be doing more tweaks, I am just curious as to when?<!--QuoteEnd--></div><!--QuoteEEnd-->
It's not a very useful answer, but probably whenever they get around to it. From my development experience, it's often hard to form up any sort of concrete schedule for which issues will be tackled at "x" point in the future, and tables that to get made tend to turn out wrong. It seems to me that UWE is taking the tried-and-true approach of picking a group of things to work on, finishing them (or abandoning them if need be), and moving on to other things, which would make it tough to give any sort of prediction.
Just my two cents though; could be complete bollocks.