PSO2

AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
<div class="IPBDescription">I'll just leave this here</div><a href="http://vimeo.com/28190910" target="_blank">caster</a>
<a href="http://vimeo.com/28049880" target="_blank">shooter</a>
Still basically a cross between Diablo and over the shoulder third person action.
Doesn't seem like a huge step up from the old game...

Comments

  • Konohas Perverted HermitKonohas Perverted Hermit Join Date: 2008-09-26 Member: 65075Members
    They are adding COMBOS! Lol... I played the old ones, back when they were good games. Sega ruined the American ones though.

    P.S. It is Force and Ranger.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    edited September 2011
    I'm a little worried by the fact they kept the ranks in and I see other small hints they're still taking a lot of queues from Phantasy Star Universe. Main reason I don't like ranks is because the most fun I had with PSO was going through with some friends at our own pace, just relaxing and enjoying the ride. The minute you have to do things to a time limit the free, fun atmosphere kinda goes out of the window :/

    I'm still hoping it'll be good and I'll probably buy it, but consider me wary :p

    On a more positive note though, it's very pretty looking and those noises they use for level ups and whatnot are super notstalgic :D

    Wonder what class was using the force techniques. It doesn't look like the typical FOnewearl or FOmarl I've seen in the concept art for the game. FOcaseal maybe? Or just a RAmarl using a wand? It does look a bit more like a RAmarl design to me :3
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    <!--quoteo(post=1874116:date=Sep 11 2011, 11:25 AM:name=Geminosity)--><div class='quotetop'>QUOTE (Geminosity @ Sep 11 2011, 11:25 AM) <a href="index.php?act=findpost&pid=1874116"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It doesn't look like the typical FOnewearl or FOmarl I've seen in the concept art for the game. FOcaseal maybe? Or just a RAmarl using a wand? It does look a bit more like a RAmarl design to me :3<!--QuoteEnd--></div><!--QuoteEEnd-->

    WHAT?

    --Scythe--
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    PSO has a fun lil' naming convention for it's classes :3

    The first two letters denote it's actual class type:
    HU = hunter (melee person)
    RA = ranger (gun person)
    FO = force (magic!)

    After that is a title that denotes class and race...

    mar = human male
    marl = human female
    newm = newman male
    newearl = newman female
    cast = android male
    caseal = android female

    That's all there is to it :D
  • Konohas Perverted HermitKonohas Perverted Hermit Join Date: 2008-09-26 Member: 65075Members
    Don't forget that PSU was a complete failure. PSOs normally lasted 3-4 years on the official servers. PSU lasted what, a year maybe two tops?

    I do agree that PSO was more enjoyable the slower you took your time and had fun with the traps. More people you knew in the room, the funner it was.

    HUcast with Tsumikiri J-Sword and L&K 14 Combats with Hit = Unstoppable.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    As much as I disliked PSU I don't know if it's really a complete failure. The xbox 360 servers are still running to this day and most of the PSU players moved on to the "Phantasy Star Portable" games which had all the content of the original PSU plus a bajillion more things and refinements, so there was little reason for people to stay on the old outdated PSU servers anyhoo. Basically, in an effort to cut into the Monster Hunter market on PSP, sega ended up cannibalising their PSU audience :p

    That all said, I do find myself curious/worried by the decision to make PSO2 PC only. It's always been a console game at heart so I'm not sure what they're aiming at with this. Are they still chasing after Monster Hunter? For shame sega... you started all this long before MH; innovate, don't follow :3
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    Now THIS is a gameplay video :3

    <a href="http://vimeo.com/28190948" target="_blank">http://vimeo.com/28190948</a>

    More enemies, more action, just generally more interesting to watch than the other two :o
  • Konohas Perverted HermitKonohas Perverted Hermit Join Date: 2008-09-26 Member: 65075Members
    Yah, I think they finally made it so we can play all classes. Such as HUmarl, RAnewearl, and maybe even Android Forces.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    That does look more exciting, though they really need a "run mode" so you don't have to dash to move quickly and efficiently.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    edited September 2011
    FOcasts you say? :3

    <div align='center'><img src="http://www.pso-world.com/images/news/08-08-11/pso2-focast-concept.jpg" border="0" class="linked-image" />
    (It looks like an octopus... wonder what the FOcaseals will look like :o )</div>

    The dashing to travel thing is kinda standard behaviour in any game with a dodge. I've seen games try to stop it, but it usually just ends up making the dodge pointless, so if they don't have an elegant solution I'm happy to live with people dashing about over having a broken dodge ability :p
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    All it needs to work is to take a second or two of out-of-combat to kick in, and then be (slightly) faster than dashing would be. The button mashing only bothers me slightly more than the noise and immersion, I think.

    I'm wondering where the MAGs(?) are, though? I liked having those two weird thingies floating behind my shoulders, even if keeping them up to par was eh.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    Apparently the mags are in the game. I admit I didn't look for them in those vids but they were one of the announced features of PSO2 that people got all excited about :3
  • Konohas Perverted HermitKonohas Perverted Hermit Join Date: 2008-09-26 Member: 65075Members
    Yes and the new Mag PB system allows for actual combinations of PB Blasts and effects.
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