twilitebluebug stalkerJoin Date: 2003-02-04Member: 13116Members, NS2 Playtester, Squad Five Blue
edited August 2011
<!--quoteo(post=1871256:date=Aug 25 2011, 10:33 PM:name=kabab)--><div class='quotetop'>QUOTE (kabab @ Aug 25 2011, 10:33 PM) <a href="index.php?act=findpost&pid=1871256"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All the lighting in NS2 is fully dynamic :D
Just not a lot of it moves so it can appear static...<!--QuoteEnd--></div><!--QuoteEEnd--> OMG so that's what NS2 has been missing to show off its dynamic lighting! We need more moving lights on maps! :D
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
I think hes talking about the atmospheric light demo with the shutters they are in the game but there disabled by default and the maps don't have many of them you can turn them on with the console command r_atmospherics true
pSyk0mAnNerdish by NatureGermanyJoin Date: 2003-08-07Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
<!--quoteo(post=1871259:date=Aug 26 2011, 09:19 AM:name=twiliteblue)--><div class='quotetop'>QUOTE (twiliteblue @ Aug 26 2011, 09:19 AM) <a href="index.php?act=findpost&pid=1871259"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->OMG so that's what NS2 has been missing to show off its dynamic lighting! We need more moving lights on maps!<!--QuoteEnd--></div><!--QuoteEEnd--> NS2 is clearly missing revolving doors and crates with lights attached.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=1871271:date=Aug 26 2011, 09:06 AM:name=Yuuki)--><div class='quotetop'>QUOTE (Yuuki @ Aug 26 2011, 09:06 AM) <a href="index.php?act=findpost&pid=1871271"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I was thinking of a map with the main light source being a revolving sun. Wouldn't that be beautiful ?<!--QuoteEnd--></div><!--QuoteEEnd--> Day and night time cycles, while evil fiends will spawn at night... Hmm where have I seen this before :P
Comments
Just not a lot of it moves so it can appear static...
Just not a lot of it moves so it can appear static...<!--QuoteEnd--></div><!--QuoteEEnd-->
OMG so that's what NS2 has been missing to show off its dynamic lighting! We need more moving lights on maps! :D
(Although the shadow quality is rather low ATM.)
there disabled by default and the maps don't have many of them you can turn them on with the console command r_atmospherics true
NS2 is clearly missing revolving doors and crates with lights attached.
Day and night time cycles, while evil fiends will spawn at night... Hmm where have I seen this before :P