A though on turrets / marine defence

kababkabab Join Date: 2003-12-15 Member: 24384Members, Constellation
<div class="IPBDescription">Mines baby!</div>Just been thinking about the turret situation and discussion about the use and of them

I think what needs to be done with turrets is just make them more expensive given how effective they are BUT offset this extra cost with bringing mines back into the game...

This will solve a lot of problems particularly early alien rushes that overwhelm the marines...

In NS1 for 10 res you could have decent defence of your base and if i remember correctly there was no tech pre requites to get mines...

In NS2 if you want to have some defence in your base its expensive since you need to build an armoury then a robotics factory... Not only does it have a much bigger up front cost it takes ages to build....

The mines will also make relocating as marines easier as they can have at least some defence as they build a new base..

Can you please reconsider adding mines back in Charlie :D
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