Some bugs+videos

GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
I took the time to record some of the bugs that I saw ingame.

<b>Build bug:</b> been around for ages, you need to select a different structure, go back to the hive, select it, go back to where you where and try to place a node again. Thats the "fix". If it fails again then repeat until succesfull. Not really making the alien commander more appealing.
<a href="http://www.youtube.com/watch?v=GGW0ZCc9JzM" target="_blank">http://www.youtube.com/watch?v=GGW0ZCc9JzM</a>

<b>Mac Pathfinding:</b> As you can't see my mac can't get off the stairs, I did not found a way to let my mac build, I also noticed my mac getting stuck in base between ips, or once it even disappeared into the floor:
<a href="http://www.youtube.com/watch?v=GYKlSI_Ey5I" target="_blank">http://www.youtube.com/watch?v=GYKlSI_Ey5I</a>
<a href="http://www.youtube.com/watch?v=3Fj6TBo9_Yw" target="_blank">http://www.youtube.com/watch?v=3Fj6TBo9_Yw</a>
<a href="http://www.youtube.com/watch?v=Dkju__0BzNI" target="_blank">http://www.youtube.com/watch?v=Dkju__0BzNI</a>

I also noticed they are very very very slow now, I really prefered the previous pathfinding for macs


Lastly, I'm sure your aware of this already, but the lerk seems to be able to hop up and down like a frog..

Comments

  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    I have a bug aswell which i've already put up on GetSatisfaction, but figured i'd toss it on here as well.

    Bite bug: <a href="http://www.youtube.com/watch?v=nE_CKTnss-8" target="_blank">http://www.youtube.com/watch?v=nE_CKTnss-8</a>

    Hella fast RoF bite makes powernodes sad. :( !

    Needs to be fixed ASAP..
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    It fires faster then a MG42 man!
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    Oh and I was just curious... I don't know if this is supposed to happen or not. As marine, go r_stats and check your texture memory size, then press 1 and 2, to switch between rifle and pistol, and then just continue to roll your mwheel up and down.

    Why does the texture memory size keep rising? Is it supposed too or is that some type of issuse/bug or something? Can't say i know much about the stats that are in there but it doesn't seem like just by switching your weapons for your texture memory size to fly up to 2000mb
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1862766:date=Jul 23 2011, 10:05 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Jul 23 2011, 10:05 AM) <a href="index.php?act=findpost&pid=1862766"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It fires faster then a MG42 man!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Woh, don't say anything crazy now. Nothing fires faster than an MG42 man.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited July 2011
    <!--quoteo(post=1862770:date=Jul 23 2011, 05:18 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jul 23 2011, 05:18 PM) <a href="index.php?act=findpost&pid=1862770"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Woh, don't say anything crazy now. Nothing fires faster than an MG42 man.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I was too quick to judge, I apologize for spouting wrong information!

    Also some other fun bugs in the new build (also one from at least 176), from my vid thread, but since they are bug reports I shall put them here as well ;)

    <ul><li><!--coloro:#800080--><span style="color:#800080"><!--/coloro-->Build 181<!--colorc--></span><!--/colorc-->
    <ul><li><a href="http://www.youtube.com/watch?v=GDznPAh1W5w" target="_blank">Bug Report - 23-july-2011</a><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#696969--><span style="color:#696969"><!--/coloro--> - Rifle Rumble Pack (shooting bug)<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></li><li><a href="http://www.youtube.com/watch?v=OTxMD1M5QoI" target="_blank">Bug Report - 23-july-2011</a><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#696969--><span style="color:#696969"><!--/coloro--> - Fade Blink energy crisis when entering a Hive<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></li><li><a href="http://www.youtube.com/watch?v=io1VR88jT5s" target="_blank">Bug Report - 23-july-2011</a><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#696969--><span style="color:#696969"><!--/coloro--> - Fade Blink, the voices from the Nether wont stop!<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></li><li><a href="http://www.youtube.com/watch?v=gjjdfHIhRQU" target="_blank">Bug Report - 23-july-2011</a><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#696969--><span style="color:#696969"><!--/coloro--> - Skulk vs Wall, Skulk can't jump so the wall wins<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></li><li><a href="http://www.youtube.com/watch?v=6r_L6L-sMwQ" target="_blank">Bug Report - 23-july-2011</a><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#696969--><span style="color:#696969"><!--/coloro--> - Commander MAC and MAC's gone AWOL! (pathing bugs)<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--></li></ul></li></ul>
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    Thank you for the videos... I think both of those are pathing bugs. I have a pretty good idea of whats going on and will fix them for 182.
  • MagnetoMagneto Join Date: 2010-12-22 Member: 75856Members
    <!--quoteo(post=1862760:date=Jul 23 2011, 05:18 PM:name=GeneralBowser)--><div class='quotetop'>QUOTE (GeneralBowser @ Jul 23 2011, 05:18 PM) <a href="index.php?act=findpost&pid=1862760"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I took the time to record some of the bugs that I saw ingame.

    <b>Build bug:</b> been around for ages, you need to select a different structure, go back to the hive, select it, go back to where you where and try to place a node again. Thats the "fix". If it fails again then repeat until succesfull. Not really making the alien commander more appealing.
    <a href="http://www.youtube.com/watch?v=GGW0ZCc9JzM" target="_blank">http://www.youtube.com/watch?v=GGW0ZCc9JzM</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    That bug has been one of the most annoying for some time now, really needs to be fixed next patch.
  • rushmonkeyrushmonkey Join Date: 2009-04-17 Member: 67215Members
    Another few bugs to fix when possible :

    1. Anywhere that has narrow spaces, e.g. flght on summit, there's that little grated path on the right, used to be able to place structures there but cant anymore, alien start behind the hive cant put crags there anymore, and plenty of other narrow spots too.

    2. Also its much harder to put alien structures next to each other than it was last patch, if you try and put a crag right next to another, alot of the time it seems as though the drifter gets stuck on somehting invisible, and just wont place

    3. Had a bug today where once i'd got my second hive up, and 2 whips and 1 crag, i was able to upgrade everything except melee 2 and 3, it said i needed melee one to upgrade even though i had it (possibly a timing issue when i clicked upgrade melee 1, i don't know)

    4. In the same game as above, towards the end of the game, ALL of our infest effectively died at the same time, we had 4 hives, and every structure started to starve all over map at the same time, placing new cysts seemed to provide a temporary fix, but once matured would start to starve like the rest. (all cysts survived while everything else died)
    At the same time as that all of our eggs stopped spawning in every hive lol.
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    Fade flying/floating bug. <a href="http://www.youtube.com/watch?v=14bP207dy5k" target="_blank">http://www.youtube.com/watch?v=14bP207dy5k</a>

    All info is in the Description.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    Assorted pathing issues and drifter madness.
    Essentially im trying to quickly hide a drifter behind the boxes in surface access which worked in the old pathing system. While doing so, i encounter the following issues chronologically
    1) Selecting all 3 drifters doesn't show the normal 3 drifter icons at the bottom so it seems like you've selected only one drifter.
    2) Pathing doesnt let me move them behind the boxes. They just stop
    3) 0:26 - a drifter other than selected drifter receives the movement commands. Once the selected drifter is reselected, the previous drifter teleports under the map and the 0:26 bug repeats. solved by once again reselecting (related to reselecting building bug?).
    4) 0:35 - hard to see but the selected drifter teleports to a lower portion of the map. visible from minimap
    5) 0:50 - the slowing bug which also happens to macs
    6) 1:25 - sometimes the drifter teleports and gets stuck under the stairs leading to the surface access techpoint. couldn't reproduce it here.
    7) 1:40 - drifter is now generally being obstinate in the elevator portion of surface access and i cant get it behind the boxes.

    <a href="http://www.youtube.com/watch?v=lsloLcOTlI0" target="_blank">http://www.youtube.com/watch?v=lsloLcOTlI0</a>
  • GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
    183 was great. All these bugs were fixed and made gaming alot more enjoyable. I however feel forced to bump this post now since all of the bugs I posted are back:
    - Mac sometimes vanishes in the map for no reason
    - Movement speed of mac is occasionally for no reason very slow
    - Pathfinding of the mac seems ###### again
    - building cysts is again a joke

    and we have a new bug:
    - I have trouble building as a marine commander aswell now

    I found these after 1 hour of playing it's hard to believe these are missed at the build, especially when everything was so smooth in 183..
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    - Macs could also vanish in 183 :P there was no code change there from before. So I think that is a perception thing more than anything matter in fact that has been there for a long time!

    - The movement speed issue will be fixed in 185 and it only happens when they are sent to repair a structure
    - The pathfinding in 184 for the macs is the same as it was for 183 :P so here again I think that is a perception issue more than anything.

    The building of cysts changed completely in 184 to be based on distance and not range... so the visual of the radius circle is not always accurate which we will change for 185 likely giving you some sort of line radius and then eventually the vine will show when placing.

    The marine commander building issue is also fixed in 185; what change in 184 is yet unknown but I replaced that code with something faster and a little more flexable than what we had before and that has resolved many of the placement issues we currently see for both the marine and aliens.

    The pathing issues with the box will need to be fixed by the mapper... the reason it changed was because the system change a lot and thus some tweaking needs to be done on the map.

    The I can look into the drifter selection issue and see whats going on there as I too have run into an issue with selection. I think there was a user submitted patch that may fix the selection issue

    The teleport issue will be fixed in 185 :P
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    The placement issue looks like "round"-ing issue... because as I investigate it in game, you can place buildings only in some kind of grid on the map.
    It looks like there is only place on non-decimal space coordinates.

    I can be completely wrong, but I hope this will help dev. to focus on this problem.
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    You can place buildings when clicking on the commander hud minimap.
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    edited August 2011
    <!--quoteo(post=1869010:date=Aug 15 2011, 01:48 AM:name=pSyk0mAn)--><div class='quotetop'>QUOTE (pSyk0mAn @ Aug 15 2011, 01:48 AM) <a href="index.php?act=findpost&pid=1869010"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can place buildings when clicking on the commander hud minimap.<!--QuoteEnd--></div><!--QuoteEEnd-->


    I just tested this in the 184 build and you cannot place structures by clicking on the minimap
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    <!--quoteo(post=1869008:date=Aug 15 2011, 01:43 AM:name=ZycaR)--><div class='quotetop'>QUOTE (ZycaR @ Aug 15 2011, 01:43 AM) <a href="index.php?act=findpost&pid=1869008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The placement issue looks like "round"-ing issue... because as I investigate it in game, you can place buildings only in some kind of grid on the map.
    It looks like there is only place on non-decimal space coordinates.

    I can be completely wrong, but I hope this will help dev. to focus on this problem.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I did some reworking of that code that should make it a lot smoother... there is still a couple issue but its a lot better than it was before.
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    edited August 2011
    <!--quoteo(post=1869091:date=Aug 15 2011, 03:44 PM:name=wacko)--><div class='quotetop'>QUOTE (wacko @ Aug 15 2011, 03:44 PM) <a href="index.php?act=findpost&pid=1869091"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I just tested this in the 184 build and you cannot place structures by clicking on the minimap<!--QuoteEnd--></div><!--QuoteEEnd-->

    I really have to say it also happend to me. I belive it has to do something with using the mouse to scroll left and clicking the left mouse button.
    Ammo and Meds also can be dropped so sometimes.

    Maybe if the Server has a Tik drop so the build command got a ok for drop and at the same tik com is over the Minimap. Don't hang me up for the last sentence.
  • GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
    <!--quoteo(post=1869133:date=Aug 15 2011, 06:35 PM:name=Floodinator)--><div class='quotetop'>QUOTE (Floodinator @ Aug 15 2011, 06:35 PM) <a href="index.php?act=findpost&pid=1869133"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I really have to say it also happend to me. I belive it has to do something with using the mouse to scroll left and clicking the left mouse button.
    Ammo and Meds also can be dropped so sometimes.

    Maybe if the Server has a Tik drop so the build command got a ok for drop and at the same tik com is over the Minimap. Don't hang me up for the last sentence.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That would explain why my commander dropped an armory in some corridor I was at near the start of the game :-)

    He probably just clicked on the minimap to go to me during the game.

    Good to hear some issues will be fixed next patch, perhaps nothing has changed in the pathing, but in ns_rockdown the dissapearance of your macs and arcs is just horrible..
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    Yea there was some code in there that was doing some bad stuff... I went ahead and fixed that for 185 :D So it will now not place structures when you click on the minimap which is more in line with other RTS like games and less confusing for people.
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    one silly question:
    I'm just curious, if it is possible, or planned to scroll commander view by move keys "ASWD" ?

    similar to some RTSs ... i.e. StarCraft™.
  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    <!--quoteo(post=1869295:date=Aug 16 2011, 05:35 AM:name=GeneralBowser)--><div class='quotetop'>QUOTE (GeneralBowser @ Aug 16 2011, 05:35 AM) <a href="index.php?act=findpost&pid=1869295"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the dissapearance of your macs and arcs is just horrible..<!--QuoteEnd--></div><!--QuoteEEnd-->
    Tgis happens on every map currently out. It happen more frequently in maps vb other than summit though. I get my macs and arcs stuck all the time in summit. Its very annoying.
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