Minimap mod

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Comments

  • vizioNzvizioNz InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
    <!--quoteo(post=1867749:date=Aug 9 2011, 07:08 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Aug 9 2011, 07:08 AM) <a href="index.php?act=findpost&pid=1867749"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I updated it, not sure exactly what is the difference since the last version, as I slaked behind on updating this thread.
    The latest thing I did was fix a bug where the hive icons (and cc + extractors and such) sometimes got drawn beneath the techpoint. Now some blips get a priority setting to always get drawn over other blips. Tell me if there is any other blips you think needs to get visibility priority.
    I also made eggs not visible, when shimmel asked me to. Not sure if I already updated thread with that or if it is news coming with this update.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Is it fully supported on 184?
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    It's working for me at least, and haven't noticed any bugs / problems so far
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    Works for me to.
    As far as I noticed, the clientside part of minimap have not even been changed in quite a few builds, despite the server-side part of minimap got completely changed.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    would be cool if you could see your health, upgrades and resources (own and team) when you open the minimap. (as a marine / alien)
    basically the commander resource display and the bottem left health display. directly above the minimap your upgrades (armor level, weapon / melee level, alien upgrades)
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    Good idea!
    Just wonder, isnt the health always visible? Just bugs sometimes to hide until your health changes again.
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    webb or sticky this mod also is a real nice one for mini map. unless you guys plan to implement this in your builds?
  • plopingoplopingo Join Date: 2010-12-14 Member: 75662Members
    Great Work !

    How can I install mod in nfs2 ?

    thanks ;)
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    edited August 2011
    Sorry for not doing any coding on this for quite some time (or even visiting the forums), I started on university a few weeks ago (in my third week), and have been (and will continue to be) really busy. Especially the first 4 weeks, as during this time we also have a lot of activities, such as parties, gaming and other fun stuff.

    Please dont hate me ;)
    If someone feels an immediate need to update this mod, feel free to do it and post here. I can add it in the first post when I get time to look here. Otherwise you will have to wait until I have some more free-time. :)


    EDIT:
    @plop
    Not sure what you mean, never heard of nfs2.
    But the instructions on my first post should be enough. You get the file from my first post, then you do a backup copy of your local file, and when the backup is ready, you just replace the used file with my mod.
    Nothing else should be required, unless you want to tweak some valued as described in first post.
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    any updates to this or is this still working fine for the new builds?
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    So this will let me have an always-on minimap in the bottom left corner?
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    Does this work with 187?
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    I dont know, havent tested. Why dont you try it and tell us? ;)

    @kalabana
    it will give you a minimap that stays in the bottom right corner if you are a spec, otherwise its the normal minimap with some fixes and tweaks. You can check some of ns2hds vids (such as 297), if you want to see what i mean.

    you could easily mod it to give you a constant in the bottom left if you so wish tho.
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited October 2011
    I keep getting these errors in the ready room:
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Script Error: lua/GUIMinimap.lua:621: attempt to call global 'PlayerUI_GetNextWaypointActive' (a nil value)
    UpdateWaypoint lua/GUIMinimap.lua:621
    Update lua/GUIMinimap.lua:478
    Update lua/GUIManager.lua:225
    lua/Client.lua:481
    Script Error: lua/GUIMinimap.lua:621: attempt to call global 'PlayerUI_GetNextWaypointActive' (a nil value)
    UpdateWaypoint lua/GUIMinimap.lua:621
    Update lua/GUIMinimap.lua:478
    ShowMap lua/GUIMinimap.lua:1039
    ShowMap lua/Player_Client.lua:1237
    UpdateShowMap lua/Player.lua:1842
    HandleButtons lua/Player.lua:2275
    callFunc lua/Player.lua:1300
    lua/MixinUtility.lua:167<!--QuoteEnd--></div><!--QuoteEEnd-->
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    <!--quoteo(post=1881009:date=Oct 21 2011, 07:39 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Oct 21 2011, 07:39 AM) <a href="index.php?act=findpost&pid=1881009"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I dont know, havent tested. Why dont you try it and tell us? ;)

    @kalabana
    it will give you a minimap that stays in the bottom right corner if you are a spec, otherwise its the normal minimap with some fixes and tweaks. You can check some of ns2hds vids (such as 297), if you want to see what i mean.

    you could easily mod it to give you a constant in the bottom left if you so wish tho.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm waiting for one of our awesome community members to make the spec mini maps available while alive
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    ah right, they redid the waypoint system. a quick fix would be to just remove the functionality to see waypoints on the minimap (as it is clearly erroring), but we dont want to do that do we?

    I just had an idea, the points those lazors we got now for pathfinding use, could be used for drawing lines on the minimap. I just need the time to actually implement it... :P


    I did try to mess with minimap on while alive in the beginning when I made this, I just didnt like it. felt like it obstructed to much of the view, even if it was transparent. And if I made it small enough to not be disturbing me, the minimap was useless. I did try to make it zoom and center on the player, but that was getting annoyingly complex to do.
    had to find a way to clip the texture, move it, rotate it and compensate every other objects size and position. nothing to hard, but just didnt feel worth it for a feature that felt like it was more in the way to be honest.
    That might however be because I suck at designing graphics, so I placed it badly at the top right corner, which made the screen wierd with small hud icons everywhere (health, ammo and map) but the top left corner.
  • basti1337basti1337 Join Date: 2011-05-13 Member: 98538Members
    Can you please add player names to the minimap? That would be awesome!
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