Balance... Again

JacqJacq Join Date: 2002-04-04 Member: 378Members
<div class="IPBDescription">Team was all right</div> Since the new v1.01 i have been in many games won but aliens, it may be a little unbalance since with v1.0 was unbalance but for marines.
Three aspect are very important on this game:
Marine pros v1.0:
- Players don´t get use to play aliens properly.
- Marines comm can make the difference if he is good.
- Siege turrets and gun turrets everywhereeee
- Comm knows exactly how is the level, he see it all.
- Comm is the cooperative element.
- Aliens don´t play cooperative they don´t know them before.

Alien pros v1.01:
- All the changes in this versión help aliens but this is not the point.
- Now players have learnt the architecture of levels.
- Alien players know that only way to win is cooperative game.
- Skull rush is a tipical start that keeps marines busy.
- The way res is divided between players is now well known for everyone
- Gorg players have learnt to play. One or 2 max gorg for team

Finally i think v1.0 was a little, very little unbalance, and marines were a little superior. But now aliens players have evolutionated <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> , and the advantage give in v1.01 is too muchl. So game win by aliens is very tipical now.
On the other hand aliens will have always an important handicap in public games, players have first meet the other players so they not tipically play cooperative. Marines although have a comm to organize them.
What do you think?

Comments

  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    tell me something i dont know
  • GravitonSurgeGravitonSurge Join Date: 2002-11-03 Member: 6138Members
    <!--QuoteBegin--JA1num+Nov 15 2002, 07:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JA1num @ Nov 15 2002, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->tell me something i dont know<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The national anthem was written by a goat in a tube sock
  • TheScapegoatTheScapegoat Join Date: 2002-11-09 Member: 7870Members
    [/QUOTE] Marines although have a comm to organize them. [QUOTE]

    yes but you would be surprised little this is true, organizing marines takes the marines actually organizing.
  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    <!--QuoteBegin--GravitonSurge+Nov 15 2002, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GravitonSurge @ Nov 15 2002, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    The national anthem was written by a goat in a tube sock<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    holy damn,didnt know that! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    edited November 2002
    Marines can definitely win if they use teamwork. If they don't, they're food. That's the way the game is supposed to be.
  • DefDef Join Date: 2002-11-14 Member: 8551Members
    you must have newbie commanders if you are losing against Aliens all the time. Let me command a team (with them following my orders) and Marines will prevail.
  • MethodMethod Join Date: 2002-11-15 Member: 8848Members
    I found that at first the Aliens were winning more than average. Lately that was changed. For either side to succeed teamwork is required. I think the personal scores shown on the Alien side promote more deathmatching than teamwork and is a factor toward losing.
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