Spark Editor - Export Brush Models(request)

DigitalPicturesDigitalPictures Join Date: 2009-12-27 Member: 69791Members
As modeler, I would love it if you guys could make some kind of .obj exporter in spark that allows us to export simple geometry (such as boxes created in the editor) to then import into our 3d program for scaling and modeling purposes. CryEditor had this and was very useful for making models and level architecture that fit in perfectly to levels, because they could be modeled around placeholders. That and I would still love a targeted spotlight function in the spark editor.

Comments

  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    You can save geometry as .obj file in the editor.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Given that spark is kind of using vertex based modelling anyway, an amazing feature would be the ability to actually use it as a lightweight modelling program, having a button which could export spark polygons through the builder application to make it into an NS2 model would presumably not be much harder than this, and very useful for mappers who aren't skilled in/don't like modelling programs.
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