How's the Flamethrower doing...

Jason WhoreJason Whore Join Date: 2011-04-11 Member: 92514Members
<div class="IPBDescription">have you fed it well?</div>I just saw this :

Awesome! Good catch on the bugs. I forgot about not checking line of sight, I'll fix that soon.
[...]
CharlieCleveland - 7 month ago

on Youtube... Now i just have to wonder what takes so long to make the flames get blocked by walls...
The only three explanations i've got would be
A : You completely forgot about the Flamthrower
B : Nanites give a ###### if there's a wall
C : You're working on some sophisticated mechanics that will let the gas-Flames stream around obstacles, through vents (like NS2HD said if i recall corectly) and of of walls... and spread on di and stuff like that.

OH mighty UWE.. please tell me it's C and you're already pretty close to releasing this feature.. *cough*179179179*cough*

Comments

  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    i'm pretty sure its C

    and the fact that there are more important things to do right now
  • MrYiffMrYiff Join Date: 2004-08-24 Member: 30867Members, NS2 Playtester
    I think the current version is (iirc), just a particle effect which is why it doesn't care about minor things like walls ;)
    I do believe the plan is to replace this eventually with some sort of volumetric effect that would be effected by walls and things in the way, and be usable to clear out vents.
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