I spent a lot of time and effort on Devil May Cry. Some of the bosses in particular were really hard. I don't think I could make myself do that nowadays. I gave up on Super Meat Boy when I got to the first boss stage. I'm sure I could've beat it by trying over and over again, but there was no hook keeping me in the game. I couldn't say "yes it's punishingly difficult but" because there was no but. I can no longer play games that are merely difficult for difficulty's sake.
<!--quoteo(post=1847713:date=May 21 2011, 04:23 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ May 21 2011, 04:23 PM) <a href="index.php?act=findpost&pid=1847713"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeh I have to say picking "FGITH A DRGON" as the first thing you do in a game seems pretty suicidal...<!--QuoteEnd--></div><!--QuoteEEnd--> I mean seriously you don't even need explicit message "DRAGONS=HARD=AVOID". Everyone (or almost everyone) gets that. And yes game doesn't hold your hand. Sometimes it's annoying and frustrating (block this ###### with yrden, WTF?). But these are rare.
Zombie: it's hard (sometimes as hell - on Hard) but it's rewarding. If you don't want to get stressed a lot you just choose easy and will die only around 50 times during playthrough.
Witcher 2 isn't difficult just to be difficult. It's exactly as difficult as you want it to be. Easy = running free. Normal dying when careless, Hard = routinely dying 5-30 times on minibosses and Insane is well insane (hard difficulty but no reloading, you die you lost and have to play from the start).
Just don't judge the game from annoyances that got blown out of proportion or if you haven't seen vid from 1st 30 minutes.
<!--QuoteBegin-"Svenpea"+--><div class='quotetop'>QUOTE ("Svenpea")</div><div class='quotemain'><!--QuoteEBegin-->*GAME SUDDENLY GOT FUN TO PLAY AND IAM NOW ENGORGED IN IT*<!--QuoteEnd--></div><!--QuoteEEnd-->
ThansalThe New ScumJoin Date: 2002-08-22Member: 1215Members, Constellation
edited May 2011
Just because other people don't know how to use the English language doesn't mean it's correct.
The word y'all are looking for is "engrossed", meaning it takes up all of your attention. Engorged means swollen with something, typically blood or food, thus you would be engorged with something (as in, a blister is a section of tissue engorged with blood).
I give Svenpa a free pass, that entire non-native thing. The idiots you linked to? I don't, as I'm betting the majority of them are native speakers.
<!--quoteo(post=1847764:date=May 21 2011, 08:12 PM:name=Crispy)--><div class='quotetop'>QUOTE (Crispy @ May 21 2011, 08:12 PM) <a href="index.php?act=findpost&pid=1847764"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Demon's Souls has the best 3rd-person melee combat system known to man.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes it has. Unmatched. And Dark Souls later this year...ooooh cant wait :)
Wow, I'm really trying to be a good guy, give people a break, save those outnumbered, aid elves in what looks like hatecrimes and such.
They keep stabbing me in the back, face and arse for doing it :( Also, note to self, stop trying to give fakes/forged stuff to maximize quest income...
Edit: I'd just want to share that if you are experiencing freezelag or crappy framerates, try INCREASING the advanced graphic settings from the launcher. Somehow that solved it for me.
<!--quoteo(post=1848010:date=May 23 2011, 02:01 PM:name=Svenpa)--><div class='quotetop'>QUOTE (Svenpa @ May 23 2011, 02:01 PM) <a href="index.php?act=findpost&pid=1848010"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow, I'm really trying to be a good guy, give people a break, save those outnumbered, aid elves in what looks like hatecrimes and such.
They keep stabbing me in the back, face and arse[...]<!--QuoteEnd--></div><!--QuoteEEnd--> They're ELVES! What did you expect?!
But I'm not 'human' D: They should know what honest help looks like when they see it from someone THEY ARE NOT TAUGHT TO HATE. Everyone thinks Witcher killed the king, they should be farking groveling for me!
They get one more chance, then I'm going full racist mode at this game.
<!--quoteo(post=1848032:date=May 23 2011, 09:11 AM:name=Svenpa)--><div class='quotetop'>QUOTE (Svenpa @ May 23 2011, 09:11 AM) <a href="index.php?act=findpost&pid=1848032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think Dragon Age wants to have a word with you.<!--QuoteEnd--></div><!--QuoteEEnd-->
DA is a deconstruction of a bunch of typical medieval fantasy tropes. Dwarves being isolated and uncaring is one thing. The full-blown wtf politics is just the next step. Elves getting their arses whooped and living in crappy communes is another (which I guess gives them a way better reason to be racist).
Isn't that what makes an interesting game, challenging the "typical" without making it all overblown teen rebellion thing? It's also a pure human conflict with the other races, not being human and not resembling them any more than an elf should put a few questions in their skulls if you really are the enemy. Especially considering they seem heavily outnumbered in their conflict.
But then again, they just might be tree hugging anorexia sub-bipedals not unlike Lolfs description. Oh well, it's their funeral.
It's possible some people are just taking the dwarf fortress approach to elves, which is to say they are by definition smelly tree hugging berks who have a huge stick up their asses about everything and you really should kill them all to improve the quality of the fantasy world at large.
I am wondering whether to get it, haven't played a third person hack and slash rpg for ages, kinda fancy one.
<a href="http://www.youtube.com/watch?v=lCjzA-C647o" target="_blank">http://www.youtube.com/watch?v=lCjzA-C647o</a> I was laughing the whole time I was watching this (stubborn person that says that game is bull###### when he dies instead of changing his habits)
Name any setting in which elves AREN'T tree hugging berks with huge sticks up their asses. Even Tolkien's beloved elves are an entire goddamn RACE of Mary Sues. "Arrogant prick" is their defining racial trait.
<!--quoteo(post=1848115:date=May 24 2011, 07:10 AM:name=MOOtant)--><div class='quotetop'>QUOTE (MOOtant @ May 24 2011, 07:10 AM) <a href="index.php?act=findpost&pid=1848115"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://www.youtube.com/watch?v=lCjzA-C647o" target="_blank">http://www.youtube.com/watch?v=lCjzA-C647o</a> I was laughing the whole time I was watching this (stubborn person that says that game is bull###### when he dies instead of changing his habits)<!--QuoteEnd--></div><!--QuoteEEnd-->
AXII sign, use it damit, silly reviewer :( It's much easier when you have a partner, especially if it's the two handed armor knight smashing backs of everyone else. I even beat <span style='color:#000000;background:#000000'>Loghe</span> using pretty much nothing else but AXII (well, pots too).
I finally leveled the mage skilltree enough to get the adrenalin activated sign, wonder what it'll do =D Note that upgrading the AXII sign to level 2 only increases the number of allowed mindcontrols to two, it's not "mindcontrol both of them with one spell" which I thought. I regret taking it.
I'm also curious how the "counter" skill works for fighters, is it activated per chance when you parry or is it used somehow else?
Will try counter on my new playthrough. I guess it's a timing thing. if you press too early you "just" block, but if you hit it right you'll have a counter. And that gives you 50% chance for an instant kill.
<!--quoteo(post=1848118:date=May 24 2011, 06:52 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 24 2011, 06:52 AM) <a href="index.php?act=findpost&pid=1848118"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Name any setting in which elves AREN'T tree hugging berks with huge sticks up their asses. Even Tolkien's beloved elves are an entire goddamn RACE of Mary Sues. "Arrogant prick" is their defining racial trait.<!--QuoteEnd--></div><!--QuoteEEnd-->
Although in tolkein everyone is a snooty bugger.
Dwarves: Urgh you surface dwellers we're going to sit in this mountain and dig for gems Humans: Urgh rohan/gondor are a bunch of horrible peasants we don't want anything to do with them also haha nobody likes the elves and oh dwarves are a bunch of isolationists who would want anything to do with them. Elves: Urgh you common mortal people and your curly hair and beards and oh god how can you LIVE like that darling you really must come to our spa house and we can make you FABULOUS.
Arrogant prick is the defining trait of everyone except the main characters.
After getting the Riposte skill, you will be able to effectively impressively counter enemy attacks. You begin the counterattack with your block up (holding the E key) – when an opponent will try to land a blow on you, the icon on his body will turn into a sword icon for a moment, signifying the best opportunity to counterattack. At this point you should press LMB and Geralt will make a dodge and a dynamic riposte.
The prologue/introduction in this game is possibly one of the most difficult and most unforgiving I've experienced in recent memory. However, once I got past its many frustrations it blossomed into a lovely game. Although it has lost its damp celtic feel; which I'm sad about. A well spent £24.
Although they neglect to mention the fact that this continues throughout the game, indefinitely. Every time you fight a new enemy more or less.
The first boss fight is largely trying to figure out what the hell the game wants you to do, and dying about 20 times in the process because the game likes to kill you instantly if you don't do what it wants you to.
Second boss fight is even more confusing, and honestly I think the game expects you to cheese it with throwing knives because I have no idea how you're supposed to deal with his near-constant invincibility shield otherwise.
So yeah this game is irritatingly difficult, it isn't challenging, it's just badly designed, the fights aren't hard because they test your skill, they're hard because the game doesn't make it at all clear what you need to do, or in many cases doesn't really give you the ability to do what you need to do, such as its bad habit of putting you against huge numbers of enemies combined with all forms of attack making you dive into the middle of them, and being in the middle of lots of enemies instantly killing you.
Honestly I've had more trouble fighting the controls than most of the enemies.
Kinda wish I'd bought two worlds 2 instead. I mean it's a dumb stupid RPG but it's cheaper and I assume I can at least win it by hitting things with a sword lots. And I'd at least get to decide whether or not I waltz into a painfully obvious ambush every ten minutes.
That and ye olde verry terryble englyshe is probably less annoying than seven or eight hours solid of dialogue comprised half of plot and half of ###### and piss jokes.
MonkfishSonic-boom-inducing buttcheeks of terrifying speed!Join Date: 2003-06-03Member: 16972Members
If you got to the second boss and still didn't know what the ###### to do..man I just can't imagine how you function in day to day life without seriously injuring yourself because that's just a retarded thing to say.
Comments
I mean seriously you don't even need explicit message "DRAGONS=HARD=AVOID". Everyone (or almost everyone) gets that. And yes game doesn't hold your hand. Sometimes it's annoying and frustrating (block this ###### with yrden, WTF?). But these are rare.
Zombie: it's hard (sometimes as hell - on Hard) but it's rewarding. If you don't want to get stressed a lot you just choose easy and will die only around 50 times during playthrough.
Witcher 2 isn't difficult just to be difficult. It's exactly as difficult as you want it to be. Easy = running free. Normal dying when careless, Hard = routinely dying 5-30 times on minibosses and Insane is well insane (hard difficulty but no reloading, you die you lost and have to play from the start).
Just don't judge the game from annoyances that got blown out of proportion or if you haven't seen vid from 1st 30 minutes.
<!--QuoteBegin-"Svenpea"+--><div class='quotetop'>QUOTE ("Svenpea")</div><div class='quotemain'><!--QuoteEBegin-->*GAME SUDDENLY GOT FUN TO PLAY AND IAM NOW ENGORGED IN IT*<!--QuoteEnd--></div><!--QuoteEEnd-->
You're <b>engorged</b> IN it?
--Scythe--
You're <b>engorged</b> IN it?
--Scythe--<!--QuoteEnd--></div><!--QuoteEEnd-->
By it? For it?
Me habla littul ängliesh
I knew I've heard that saying before, there's nothing wrong with it what I can see, meaning and contextual wise.
The word y'all are looking for is "engrossed", meaning it takes up all of your attention. Engorged means swollen with something, typically blood or food, thus you would be engorged with something (as in, a blister is a section of tissue engorged with blood).
I give Svenpa a free pass, that entire non-native thing. The idiots you linked to? I don't, as I'm betting the majority of them are native speakers.
Yes it has. Unmatched. And Dark Souls later this year...ooooh cant wait :)
They keep stabbing me in the back, face and arse for doing it :( Also, note to self, stop trying to give fakes/forged stuff to maximize quest income...
Edit: I'd just want to share that if you are experiencing freezelag or crappy framerates, try INCREASING the advanced graphic settings from the launcher. Somehow that solved it for me.
They keep stabbing me in the back, face and arse[...]<!--QuoteEnd--></div><!--QuoteEEnd-->
They're ELVES! What did you expect?!
They get one more chance, then I'm going full racist mode at this game.
DA is a deconstruction of a bunch of typical medieval fantasy tropes. Dwarves being isolated and uncaring is one thing. The full-blown wtf politics is just the next step. Elves getting their arses whooped and living in crappy communes is another (which I guess gives them a way better reason to be racist).
But then again, they just might be tree hugging anorexia sub-bipedals not unlike Lolfs description. Oh well, it's their funeral.
I am wondering whether to get it, haven't played a third person hack and slash rpg for ages, kinda fancy one.
AXII sign, use it damit, silly reviewer :( It's much easier when you have a partner, especially if it's the two handed armor knight smashing backs of everyone else. I even beat <span style='color:#000000;background:#000000'>Loghe</span> using pretty much nothing else but AXII (well, pots too).
Note that upgrading the AXII sign to level 2 only increases the number of allowed mindcontrols to two, it's not "mindcontrol both of them with one spell" which I thought. I regret taking it.
I'm also curious how the "counter" skill works for fighters, is it activated per chance when you parry or is it used somehow else?
Although in tolkein everyone is a snooty bugger.
Dwarves: Urgh you surface dwellers we're going to sit in this mountain and dig for gems
Humans: Urgh rohan/gondor are a bunch of horrible peasants we don't want anything to do with them also haha nobody likes the elves and oh dwarves are a bunch of isolationists who would want anything to do with them.
Elves: Urgh you common mortal people and your curly hair and beards and oh god how can you LIVE like that darling you really must come to our spa house and we can make you FABULOUS.
Arrogant prick is the defining trait of everyone except the main characters.
After getting the Riposte skill, you will be able to effectively impressively counter
enemy attacks. You begin the counterattack with your block up (holding the E key)
– when an opponent will try to land a blow on you, the icon on his body will turn into
a sword icon for a moment, signifying the best opportunity to counterattack. At this
point you should press LMB and Geralt will make a dodge and a dynamic riposte.
<img src="http://art.penny-arcade.com/photos/i-hfSTG72/0/L/i-hfSTG72-L.jpg" border="0" class="linked-image" />
Although they neglect to mention the fact that this continues throughout the game, indefinitely. Every time you fight a new enemy more or less.
The first boss fight is largely trying to figure out what the hell the game wants you to do, and dying about 20 times in the process because the game likes to kill you instantly if you don't do what it wants you to.
Second boss fight is even more confusing, and honestly I think the game expects you to cheese it with throwing knives because I have no idea how you're supposed to deal with his near-constant invincibility shield otherwise.
So yeah this game is irritatingly difficult, it isn't challenging, it's just badly designed, the fights aren't hard because they test your skill, they're hard because the game doesn't make it at all clear what you need to do, or in many cases doesn't really give you the ability to do what you need to do, such as its bad habit of putting you against huge numbers of enemies combined with all forms of attack making you dive into the middle of them, and being in the middle of lots of enemies instantly killing you.
Honestly I've had more trouble fighting the controls than most of the enemies.
Kinda wish I'd bought two worlds 2 instead. I mean it's a dumb stupid RPG but it's cheaper and I assume I can at least win it by hitting things with a sword lots. And I'd at least get to decide whether or not I waltz into a painfully obvious ambush every ten minutes.
That and ye olde verry terryble englyshe is probably less annoying than seven or eight hours solid of dialogue comprised half of plot and half of ###### and piss jokes.