set Launch options or other tweeks
1stToast
Join Date: 2007-12-02 Member: 63067Members
<div class="IPBDescription">What can be done to your computer to improve NS2 play.</div>I run NS2 on two computers.
amd athlion II, x4 620, 6GB ddr3 mem. gforce 8800GTS 1GB mem. win 7 64
intel i5-760 4GB ddr3 mem, gforce GTX 460 1GB mem. Win 7 64.
Both systems get good FPS in game (depending on server). 45-50 FPS. That is very playable. When I get into a graphic intensive scene like a fight with a lot of movement and gun fire or flames I suffer from serious lag and stutter. I don't know if it is NS2 or my settings. I run both on high settings. Lower settings don't seem to help. Over clocking dosen't help. Setting launch options like heapsize on other steam games helped on older systems.
Do I just have to wait for build 230?
amd athlion II, x4 620, 6GB ddr3 mem. gforce 8800GTS 1GB mem. win 7 64
intel i5-760 4GB ddr3 mem, gforce GTX 460 1GB mem. Win 7 64.
Both systems get good FPS in game (depending on server). 45-50 FPS. That is very playable. When I get into a graphic intensive scene like a fight with a lot of movement and gun fire or flames I suffer from serious lag and stutter. I don't know if it is NS2 or my settings. I run both on high settings. Lower settings don't seem to help. Over clocking dosen't help. Setting launch options like heapsize on other steam games helped on older systems.
Do I just have to wait for build 230?
Comments
1. NS2 is currently limited server-side rather than client-side, which means you can't do anything on your end to improve your performance (except play on servers with powerful hardware and a low number of players)
2. As I understand it, the server is CPU-limited at the moment
3. UWE has acknowledged and is actively working on improving performance. In fact, although it may not seem like it, NS2's performance has improved quite drastically since the alpha. It might not seem like it because for every performance increase, server owners have increased the number of max players, which decreases performance.
play in windowed mode and/or
type this in the console:
r_shadows 0
r_flash false
r_atmospherics false
play in windowed mode and/or
type this in the console:
r_shadows 0
r_flash false
r_atmospherics false<!--QuoteEnd--></div><!--QuoteEEnd-->
This will improve your fps, but your gameplay will still be laggy. Its not client-side framerate causing the laggy gameplay.
playing around with the garbage collector should bring smoothing...
dont remember exactly, just have a look!
Speak for yourself. Just because the bottleneck is server-side doesn't mean some of us aren't still trying to run NS2 with crappy rigs with crappy fps.
The rest of the modes are:
r_mode
lit
normals
albedo
specular
gloss
emissive
depth
none
Use 'r_stats' and 'net_stats' for diagnostics.
True, but I was addressing the op's concern. His hardware is good enough to where improving his fps isn't going to make his gameplay less laggy right now.
Fair enough :P