Techpoint-Speciesism
korvo
Join Date: 2009-11-19 Member: 69427Members, Squad Five Blue
<div class="IPBDescription">Only Marines can buid everywhere?!</div>Hi all,
on <a href="http://getsatisfaction.com/unknownworlds/topics/162_rockdown_no_eggs_at_marine_start" target="_blank">getsatisfaction.com</a> Brian Cronin, employee of Unknown Worlds posted this:
<!--quoteo(post=0:date=:name=Brian Cronin)--><div class='quotetop'>QUOTE (Brian Cronin)</div><div class='quotemain'><!--quotec-->The problem is actually that the aliens can build on that tech point. That is a bug. Thank you for the report. I have added it to our tracker.<!--QuoteEnd--></div><!--QuoteEEnd-->
This sounds like marines can build on every <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Technology_Point" target="_blank">technology-point</a> but aliens do not...
<!--coloro:#708090--><span style="color:#708090"><!--/coloro--><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->Note: Aliens can build their hives on tech-points only.<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
What do you think about it?
Edit: I repeat UWEs statement: The <b>problem</b> is actually that the aliens <b>can</b> build on that [Marine Start] tech point.
I'm with you if you can't believe that - but this is the truth. Please support the opposition by posting your opinion in here.
on <a href="http://getsatisfaction.com/unknownworlds/topics/162_rockdown_no_eggs_at_marine_start" target="_blank">getsatisfaction.com</a> Brian Cronin, employee of Unknown Worlds posted this:
<!--quoteo(post=0:date=:name=Brian Cronin)--><div class='quotetop'>QUOTE (Brian Cronin)</div><div class='quotemain'><!--quotec-->The problem is actually that the aliens can build on that tech point. That is a bug. Thank you for the report. I have added it to our tracker.<!--QuoteEnd--></div><!--QuoteEEnd-->
This sounds like marines can build on every <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Technology_Point" target="_blank">technology-point</a> but aliens do not...
<!--coloro:#708090--><span style="color:#708090"><!--/coloro--><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->Note: Aliens can build their hives on tech-points only.<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
What do you think about it?
Edit: I repeat UWEs statement: The <b>problem</b> is actually that the aliens <b>can</b> build on that [Marine Start] tech point.
I'm with you if you can't believe that - but this is the truth. Please support the opposition by posting your opinion in here.
Comments
<!--quoteo(post=1828203:date=Jan 28 2011, 10:25 PM:name=Racer1)--><div class='quotetop'>QUOTE (Racer1 @ Jan 28 2011, 10:25 PM) <a href="index.php?act=findpost&pid=1828203"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->AFAIK all tech points can be captured by both teams.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes, but "this is a bug" - click on <a href="http://getsatisfaction.com/unknownworlds/topics/162_rockdown_no_eggs_at_marine_start" target="_blank">getsatisfaction.com</a> to see the <a href="http://getsatisfaction.com/unknownworlds/topics/162_rockdown_no_eggs_at_marine_start" target="_blank">complete context</a> - it doesn't change the statement.
<!--coloro:#808080--><span style="color:#808080"><!--/coloro--><strike>
"162: Rockdown. No eggs at marine start.
In a recent game aliens and marines swapped bases. Aliens lost since the hive couldn't spawn eggs in Marine Start."</strike><!--colorc--></span><!--/colorc-->
=> This is just context, please read the answer!
You can read the answer above - This is going to be changed and we can only prevent this change (or reverse it later) if the community support tech-point-usage for every race and show that wish here.
<b>Please support it by posting your opinion in here.</b>
The problem isn't that they can't be captured by the aliens, but that the hives don't produce eggs (e.g. marine start on rockdown). Apparently this is a feature rather than a bug?
<!--quoteo(post=1828210:date=Jan 28 2011, 10:36 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jan 28 2011, 10:36 PM) <a href="index.php?act=findpost&pid=1828210"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The problem isn't that they can't be captured by the aliens, but that the hives don't produce eggs (e.g. marine start on rockdown). Apparently this is a feature rather than a bug?<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes, i couldn't believe it myself but this is the OFFICIAL STATEMENT given by Brian Cronin - At least on Rockdown Aliens shouldn't build hives - thats not my opinion, thats UWEs plan.
I think the bug they talk about is alines placing structures on techpoint blocking both aliens and rines from building stuff there.
<!--quoteo(post=1828215:date=Jan 28 2011, 10:41 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jan 28 2011, 10:41 PM) <a href="index.php?act=findpost&pid=1828215"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They dont produce eggs? Why do they when I play then? :S<!--QuoteEnd--></div><!--QuoteEEnd-->
On marine start at rockdown the hive dont produce eggs, but this is not important, read first statement.
And they are planning to disallow marines from building in the main hive as well (from what I've read). This is also the reason they removed the power_nodes from the main hive rooms. But this feature isn't implemented yet...
Ok - at least for both sides - anyway -
<b>
I think this doesn't increase fun but reducing it.</b>
infact with the maps the laid out the way they are now, you should be able to have random start locations as long as the marine and alien starts are opposite to each other.
this would add a lot of variety to the game at the begining of the match - otherwise people always do the same thing 1 or 2 things that are guaranteed to work, over and over again.