Limit Alien Buildings Please!

SpiritMasterSpiritMaster Join Date: 2002-11-07 Member: 7580Members, Reinforced - Shadow
edited November 2002 in NS General Discussion
<div class="IPBDescription">Limit # of Defense Turrets</div> Please limit the number of defense turrets in any given location a-la offense turrets, cuz ATM all aliens need to do to win is build 6 offense turrets spam it with 6 defense turrets and the only way to shift them is have yer whole team bombard them with grenades or build 5 siege turrets, meanwhile they are off attacking your installations knowing full well their little base is nigh invulnerable. Grated siege turrets can be set up at all key points to insure they cant build these little bases but by the time they become availible half the map is already dotted with these little bases.

Another issue to note is that with even 4 of these defense turrets set up it is too easy for aliens to stage constant hit-and-run attacks using just their acid rockets. Fades simple whiz around the corner bombard the area with acid rockets retreat to their base and their 6 offense turrets protect them in the 5 seconds it takes the defense turrets to heal them. two faades can easily take down a whole base in this manner.

An alternate or possibly this could be use in conjunction with limiting them, is to have it so they can only heal one target at a time. This would help in my opinion to lower the effectiveness and invulnrability of these bases since they would require at least SOME measure of player-interaction to prevent their distruction. At present this is a rather large unbalancing issue since turrets have to be repaired, while leaving the marine guarding them open to attack and unable to defend himself.

Comments

  • GravitonSurgeGravitonSurge Join Date: 2002-11-03 Member: 6138Members
    Wasn't this exact post made already?
  • RawrzRawrz Join Date: 2002-11-15 Member: 8791Members
    I'd say it can go either way with turrets, both sides have pros and cons. However gun turrets cost 19 while offensive chambers cost 14. If you destroy the turret factory...bye bye turrets while the aliens can build anywhere. imo it's pretty much evened out by siege turrets even though firing through the walls is a big pain to aliens.
  • NubiNubi Join Date: 2002-11-10 Member: 8026Members
    yah but it was concerning limiting the marine turrets

    sigh
  • MadjaiMadjai Join Date: 2002-11-01 Member: 2986Members
    im pretty sure there already is a limit

    if you dont like aliens building defence and offence towers near your base, get your team to kill them while they try, its not like marines cant do this to any Hive....
  • JA1numJA1num Join Date: 2002-11-06 Member: 7261Members
    wanna tok bout unbalanced turrets? *me grins at <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> with great hatred*
    pierce thru walls,hititng stuffs that u cant even see,tok bout unbalance,blowing up stuffs that took u ages to save up res and build and the next thing u know it got blew up but those slacky humans who did nothing but to watch their siege wiped out ur whole base with u defenceless coz u all will know that they have tight defences around their siege and it's uselss attacking them
  • kID-IcaruskID-Icarus Join Date: 2002-04-28 Member: 533Members
    The Limit, if I recall, is 8 offensive Turrets and 6 Defensive Turrets per room...
  • Rough_DivideRough_Divide Join Date: 2002-11-12 Member: 8284Members
    edited November 2002
    There is a limit to the number of towers you can build in an area. It's just a little higher in some than in others. Or so it would seem.

    See post above. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • LadyskunkLadyskunk Join Date: 2002-11-01 Member: 3528Members
    I would definately be happy with a reduced amount of Offensive and Defensive chambers for the aliens, as long as the Marines are reduced to 3 turrets per turret factory.

    I'm still seeing bumper crops of turrets out there.
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