Im having trouble with models...
I've read the wiki and setup everything but when i try to convert them using builder i get the error "The filename, directory name, or volume label syntax is incorrect." also compilemodel.exe crashes, this is just a simple test box made in google sketchup so i don't get why its not working, any ideas?
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"The filename, directory name, or volume label syntax is incorrect."
Edit: also while the model appears in the right folder it has a tiny file size and nothing shows up in the map editor except for a blank thumbnail under props.
that photoshop plugin worked for me. it doesn't work in 64bit however, so i don't know if that's your problem or not.
if you get the checkers in editor after you're done, then there's something wrong with your material file.
Has anyone tried making and converting a simple model from the current google sketchup and had success?
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I agree, limiting textures to PSD format doesn't seem at all right, for one thing it's an absolutely gigantic (uncompressed) format and is definitely converted to another format during export.
The error message you are getting may have something to do with the filename being too long or containing spaces or nonstandard characters. Either that or, as the editor is meant to work in tandem with Photoshop, it's simply not possible to use different software to create your PSDs.
Also you might wan't to setup the utilities path to the builder, as mentioned <a href="http://www.unknownworlds.com/ns2/forums/index.php?s=&showtopic=110540&view=findpost&p=1792638" target="_blank">in this thread</a>
Furthermore some builder issues solved <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=109382" target="_blank">in this thread</a>
Can someone please try importing a model to test if its just me or not?