Started action won't stop "in real time" even if interrupted

Paul-HewsonPaul-Hewson Join Date: 2008-02-25 Member: 63737Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Building/Welding</div>There is a problem in the action executed who can't be interrupted.

So you see MAC repairs action continue for few seconds after it dies. You see a drifter beginning the "loop" animation and being killed before mutation but the hive or whatever it should have built popup after drifter death.

When something has begun in an animation, it doesn't stop in real time when a player interrupt it.

<a href="http://getsatisfaction.com/unknownworlds/topics/started_action_wont_stop_in_real_time_even_if_interrupted_building_welding" target="_blank">http://getsatisfaction.com/unknownworlds/t...uilding_welding</a>
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