160 Bugs
VeNeM
Join Date: 2002-07-13 Member: 928Members
<div class="IPBDescription">What bugs have you run across in the latest beta</div>j/w
Ive seen:
1. Flamethrower sprite (or whatever it is) goes through walls and deals dmg.
2. Drifters will still drop whatever it was the alien com sent to drop, even if youve already killed said drifter. (I killed a drifter yesterday and it was a good 1 and half seconds later that the obj still dropped.)
3. Machine gun sounds still loop
4. Scoreboard shows alien commander, and I still see alien upgrade msgs sometimes.
Ive seen:
1. Flamethrower sprite (or whatever it is) goes through walls and deals dmg.
2. Drifters will still drop whatever it was the alien com sent to drop, even if youve already killed said drifter. (I killed a drifter yesterday and it was a good 1 and half seconds later that the obj still dropped.)
3. Machine gun sounds still loop
4. Scoreboard shows alien commander, and I still see alien upgrade msgs sometimes.
Comments
already posted there, just interested in seeing if anyone hasnt posted something that isnt there
Basically if you start your blink somewhere around the middle of the marine base and have your Silhouette showing right at the top of the East hallway ramp, you end of outside the map.
Happened a couple times to me.
<a href="http://getsatisfaction.com/unknownworlds/topics/bots_dont_shoot_below_them" target="_blank">bots don't seem to be able to aim at things below their plane</a>
<a href="http://getsatisfaction.com/unknownworlds/topics/map_glitch_on_tram_b160" target="_blank">skulk leap frame hitch/movement hitch</a>
also not really a bug, but there's no cap on the vertical speed of a lerk. if you fall out of the skybox you can flap upwards and start moving incredibly fast (i fell out while evolving and tried to get back to the map by flapping upwards...i passed from not being able to see the map from the bottom to not being able to see the map from above, in like 3 frames
I got this - spent 2 minutes hitting space bar then passed the map in half a second and waited a minute before i realised the lerk was not going down anytime soon.
I believe crouching makes the Lerk drop down like a rock (with a small parachute).
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=112051&view=findpost&p=1818176" target="_blank">http://www.unknownworlds.com/ns2/forums/in...t&p=1818176</a>