Build 160 Changed file list

devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Cinematic Editor.exe
CompileModel.exe
Editor.exe
Engine.dll
LaunchPad.exe
NS2.exe
Overview.exe
Script.chm
Server.exe
Viewer.exe
config/config.vdf
core/lua/Actor.lua
ns2/cinematics/environment/steamjet_ceiling.cinematic
ns2/cinematics/environment/steamjet_ceiling_burst_1_5s.cinematic
ns2/cinematics/environment/steamjet_ceiling_burst_4s.cinematic
ns2/cinematics/environment/steamjet_wall.cinematic
ns2/cinematics/environment/steamjet_wall_burst_1_5s.cinematic
ns2/cinematics/environment/steamjet_wall_burst_4s.cinematic
ns2/cinematics/environment/water_drips_rapid_long.cinematic
ns2/cinematics/locateorigin.cinematic
ns2/cinematics/marine/flamethrower/burn_1p.cinematic
ns2/cinematics/marine/hit.cinematic
ns2/cinematics/marine/mac/jet.cinematic
ns2/lua/Alien.lua
ns2/lua/AlienTeam.lua
ns2/lua/BalanceHealth.lua
ns2/lua/BalanceMisc.lua
ns2/lua/Bot_Player.lua
ns2/lua/CommandStation.lua
ns2/lua/Commander.lua
ns2/lua/Commander_Alerts.lua
ns2/lua/Commander_Client.lua
ns2/lua/EffectManager.lua
ns2/lua/Egg.lua
ns2/lua/EggSpawn.lua
ns2/lua/GUICommanderAlerts.lua
ns2/lua/GUIDamageIndicators.lua
ns2/lua/GUIManager.lua
ns2/lua/GUIMinimap.lua
ns2/lua/GUIUtility.lua
ns2/lua/Gamerules.lua
ns2/lua/GeneralEffects.lua
ns2/lua/Globals.lua
ns2/lua/Hive_Server.lua
ns2/lua/LiveScriptActor_Client.lua
ns2/lua/MAC.lua
ns2/lua/Marine.lua
ns2/lua/MarineBuy_Client.lua
ns2/lua/MarineTeam.lua
ns2/lua/Marine_Client.lua
ns2/lua/Marine_Server.lua
ns2/lua/NS2ConsoleCommands_Server.lua
ns2/lua/NS2Gamerules.lua
ns2/lua/NS2Utility.lua
ns2/lua/PhysicsGroups.lua
ns2/lua/Player.lua
ns2/lua/Player_Client.lua
ns2/lua/Player_Server.lua
ns2/lua/PlayingTeam.lua
ns2/lua/ScriptActor.lua
ns2/lua/Sentry_Server.lua
ns2/lua/Server.lua
ns2/lua/Skulk.lua
ns2/lua/Structure.lua
ns2/lua/Structure_Server.lua
ns2/lua/Team.lua
ns2/lua/TechData.lua
ns2/lua/TechPoint_Server.lua
ns2/lua/Utility.lua
ns2/lua/ns2.deproj
ns2/lua/weapons/Alien/Blink.lua
ns2/lua/weapons/Marine/ClipWeapon.lua
ns2/lua/weapons/Marine/Flamethrower.lua
ns2/lua/weapons/Marine/Pistol.lua
ns2/lua/weapons/Marine/Rifle.lua
ns2/lua/weapons/Marine/Shotgun.lua
ns2/lua/weapons/Projectile.lua
ns2/lua/weapons/Weapon.lua
ns2/lua/weapons/Weapon_Server.lua
ns2/maps/ns2_rockdown.level
ns2/maps/ns2_tram.level
ns2/maps/overviews/ns2_junction.tga
ns2/maps/overviews/ns2_rockdown.tga
ns2/maps/overviews/ns2_tram.tga
ns2/materials/effects/blooddroplet.dds
ns2/materials/effects/blooddroplet.material
ns2/materials/effects/blooddroplets1.dds
ns2/materials/effects/blooddroplets1.material
ns2/materials/effects/blooddroplets2.dds
ns2/materials/effects/blooddroplets2.material
ns2/materials/effects/bloodslash1.dds
ns2/materials/effects/bloodslash1.material
ns2/materials/effects/bloodslash2.dds
ns2/materials/effects/bloodslash2.material
ns2/materials/effects/bloodsplat1.dds
ns2/materials/effects/bloodsplat1.material
ns2/materials/effects/bloodsplat2.dds
ns2/materials/effects/bloodsplat2.material
ns2/materials/effects/smoke.dds
ns2/materials/effects/smoke.material
ns2/models/alien/crag/crag.dds
ns2/models/alien/crag/crag.material
ns2/models/alien/crag/crag_illum.dds
ns2/models/alien/crag/crag_normal.dds
ns2/models/alien/crag/crag_opac.dds
ns2/models/alien/crag/crag_spec.dds
ns2/models/alien/drifter/drifter_illum.dds
ns2/models/alien/drifter/drifter_spec.dds
ns2/models/alien/egg/egg.dds
ns2/models/alien/egg/egg_illum.dds
ns2/models/alien/egg/egg_normal.dds
ns2/models/alien/egg/egg_opac.dds
ns2/models/alien/egg/egg_spec.dds
ns2/models/alien/gorge/gorge.material
ns2/models/alien/gorge/gorge.model
ns2/models/alien/gorge/gorge_spec.dds
ns2/models/alien/gorge/gorge_view_spec.dds
ns2/models/alien/harvester/harvester_spec.dds
ns2/models/alien/hive/hive_opac.dds
ns2/models/alien/hive/hive_spec.dds
ns2/models/alien/hydra/hydra.dds
ns2/models/alien/hydra/hydra_illum.dds
ns2/models/alien/hydra/hydra_normal.dds
ns2/models/alien/hydra/hydra_opac.dds
ns2/models/alien/hydra/hydra_opac2.dds
ns2/models/alien/hydra/hydra_spec.dds
ns2/models/alien/lerk/lerk_spec.dds
ns2/models/alien/lerk/lerk_view_spec.dds
ns2/models/alien/skulk/skulk.model
ns2/models/alien/skulk/skulk_spec.dds
ns2/models/alien/skulk/skulk_view.model
ns2/models/alien/whip/whip_illum.dds
ns2/models/alien/whip/whip_opac.dds
ns2/models/alien/whip/whip_opac2.dds
ns2/models/alien/whip/whip_spec.dds
ns2/models/marine/advanced_armory/advanced_armory.dds
ns2/models/marine/advanced_armory/advanced_armory_illum.dds
ns2/models/marine/advanced_armory/advanced_armory_normal.dds
ns2/models/marine/advanced_armory/advanced_armory_spec.dds
ns2/models/marine/arc/arc_illum.dds
ns2/models/marine/arc/arc_spec.dds
ns2/models/marine/armory/armory_spec.dds
ns2/models/marine/catpack/catpack.material
ns2/models/marine/catpack/catpack_illum.dds
ns2/models/marine/catpack/catpack_spec.dds
ns2/models/marine/command_station/command_station_illum.dds
ns2/models/marine/command_station/command_station_spec.dds
ns2/models/marine/extractor/extractor_spec.dds
ns2/models/marine/flamethrower/flamethrower.model
ns2/models/marine/flamethrower/flamethrower_illum.dds
ns2/models/marine/mac/mac_illum.dds
ns2/models/marine/mac/mac_opac.dds
ns2/models/marine/mac/mac_spec.dds
ns2/models/marine/male/male.model
ns2/models/marine/male/male_black_ammo_spec.dds
ns2/models/marine/male/male_black_body_spec.dds
ns2/models/marine/male/male_black_face_spec.dds
ns2/models/marine/male/male_body_spec.dds
ns2/models/marine/male/male_face_spec.dds
ns2/models/marine/male/male_special.model
ns2/models/marine/pistol/pistol.model
ns2/models/marine/portable_node/portable_node.dds
ns2/models/marine/portable_node/portable_node.material
ns2/models/marine/portable_node/portable_node.model
ns2/models/marine/portable_node/portable_node_illum.dds
ns2/models/marine/portable_node/portable_node_normal.dds
ns2/models/marine/portable_node/portable_node_spec.dds
ns2/models/marine/rifle/rifle.model
ns2/models/marine/sentry/sentry.dds
ns2/models/marine/sentry/sentry.model
ns2/models/marine/sentry/sentry_illum.dds
ns2/models/marine/sentry/sentry_normal.dds
ns2/models/marine/sentry/sentry_spec.dds
ns2/models/marine/shotgun/shotgun.model
ns2/models/misc/door/door.model
ns2/models/props/refinery/mining_girder_02_beams.model
ns2/models/props/refinery/mining_girder_02_combined.model
ns2/models/props/refinery/refinery_door_regular_01.dds
ns2/models/props/refinery/refinery_door_regular_01_illum.dds
ns2/models/props/refinery/refinery_rock_edge_01.model
ns2/models/props/refinery/refinery_rock_stalagtite_04.model
ns2/models/props/refinery/refinery_wallmods_14.dds
ns2/models/props/refinery/refinery_wallmods_14.material
ns2/models/props/refinery/refinery_wallmods_14_column.model
ns2/models/props/refinery/refinery_wallmods_14_lowpanel_crn.model
ns2/models/props/refinery/refinery_wallmods_14_lowpanel_half.model
ns2/models/props/refinery/refinery_wallmods_14_lowpanel_str.model
ns2/models/props/refinery/refinery_wallmods_14_normal.dds
ns2/models/props/refinery/refinery_wallmods_14_panel_full.model
ns2/models/props/refinery/refinery_wallmods_14_panel_half.model
ns2/models/props/refinery/refinery_wallmods_14_spec.dds
ns2/models/props/refinery/refinery_wallmods_14_trim_crn.model
ns2/models/props/refinery/refinery_wallmods_14_trim_str.model
ns2/models/system/editor/portable_node.dds
ns2/models/system/editor/portable_node.material
ns2/models/system/editor/portable_node.model
ns2/models/system/editor/portable_node_illum.dds
ns2/models/system/editor/portable_node_normal.dds
ns2/models/system/editor/portable_node_spec.dds
ns2/sound/NS2.fev
ns2/sound/NS2_archive.fsb
ns2/sound/ambient_4.fsb
ns2/sound/common.cache.tmp
ns2/sound/common.info.tmp
ns2/sound/common.stub.tmp
ns2/sound/materials.fsb
ns2/ui/alien_commander.swf
ns2/ui/commander-mark2.swf
ns2/ui/map_background.dds
ns2/ui/minimap_blip.dds
ns2/ui/power_node_off.dds<!--c2--></div><!--ec2-->

Comments

  • ownosownos Join Date: 2010-11-21 Member: 75124Members
    the fudge! they changed ns2/sound/common.cache.tmp

    That was my favorite file!
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    It's automatically generated, so I didn't even notice those ;)
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    ns2/materials/effects/blooddroplet.dds
    ns2/materials/effects/blooddroplet.material
    ns2/materials/effects/blooddroplets1.dds
    ns2/materials/effects/blooddroplets1.material
    ns2/materials/effects/blooddroplets2.dds
    ns2/materials/effects/blooddroplets2.material
    ns2/materials/effects/bloodslash1.dds
    ns2/materials/effects/bloodslash1.material
    ns2/materials/effects/bloodslash2.dds
    ns2/materials/effects/bloodslash2.material
    ns2/materials/effects/bloodsplat1.dds
    ns2/materials/effects/bloodsplat1.material
    ns2/materials/effects/bloodsplat2.dds
    ns2/materials/effects/bloodsplat2.material


    Didn't see any blood in 160...
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