Build 159 Changed file list

devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Cinematic Editor.exe
CompileModel.exe
Editor.exe
Engine.dll
LaunchPad.exe
NS2.exe
Overview.exe
Script.chm
Server.exe
Viewer.exe
builder_setup.xml
core/lua/Actor.lua
ns2/cinematics/alien/egg/mist.cinematic
ns2/cinematics/alien/gorge/create.cinematic
ns2/cinematics/alien/hive/idle_mist.cinematic
ns2/cinematics/alien/hive/idle_mist_lev2.cinematic
ns2/cinematics/alien/hive/idle_mist_lev3.cinematic
ns2/cinematics/alien/structures/spawn_large.cinematic
ns2/cinematics/alien/structures/spawn_small.cinematic
ns2/cinematics/environment/dust_motes.cinematic
ns2/cinematics/environment/water_drip.cinematic
ns2/cinematics/environment/water_drips_rapid.cinematic
ns2/cinematics/environment/water_drips_rapid_long.cinematic
ns2/cinematics/environment/waterfall_basemist.cinematic
ns2/cinematics/environment/waterfall_fine.cinematic
ns2/cinematics/environment/waterfall_full.cinematic
ns2/cinematics/environment/waterfall_large.cinematic
ns2/cinematics/environment/waterfall_large_basemist.cinematic
ns2/cinematics/environment/waterfall_med.cinematic
ns2/cinematics/marine/structures/spawn_building.cinematic
ns2/cinematics/marine/structures/spawn_building_big.cinematic
ns2/editor_setup.xml
ns2/lua/ARC.lua
ns2/lua/Alien.lua
ns2/lua/AlienBuy_Client.lua
ns2/lua/AlienCommander.lua
ns2/lua/AlienStructureEffects.lua
ns2/lua/AlienTeam.lua
ns2/lua/AlienWeaponEffects.lua
ns2/lua/Armory.lua
ns2/lua/Balance.lua
ns2/lua/BlendedActor.lua
ns2/lua/Bot.lua
ns2/lua/Bot_Player.lua
ns2/lua/CommandStation.lua
ns2/lua/Commander.lua
ns2/lua/Commander_Alerts.lua
ns2/lua/Commander_Client.lua
ns2/lua/Commander_Selection.lua
ns2/lua/Commander_SelectionPanel.lua
ns2/lua/Commander_Server.lua
ns2/lua/CommonEffects.lua
ns2/lua/Crag.lua
ns2/lua/DeathMessage_Client.lua
ns2/lua/Door.lua
ns2/lua/Drifter.lua
ns2/lua/EffectData.lua
ns2/lua/EffectManager.lua
ns2/lua/Effects.lua
ns2/lua/Egg.lua
ns2/lua/Embryo.lua
ns2/lua/Fade.lua
ns2/lua/GUICommanderAlerts.lua
ns2/lua/GUICommanderManager.lua
ns2/lua/GUIDial.lua
ns2/lua/GUIHealthCircle.lua
ns2/lua/GUIHiveBlips.lua
ns2/lua/GeneralEffects.lua
ns2/lua/Gorge.lua
ns2/lua/Harvester.lua
ns2/lua/Heavy.lua
ns2/lua/Hive.lua
ns2/lua/Hive_Client.lua
ns2/lua/Hive_Server.lua
ns2/lua/HydraSpike.lua
ns2/lua/Hydra_Server.lua
ns2/lua/Jetpack.lua
ns2/lua/Lerk.lua
ns2/lua/LiveScriptActor.lua
ns2/lua/LiveScriptActor_Server.lua
ns2/lua/MAC.lua
ns2/lua/Marine.lua
ns2/lua/MarineCommander.lua
ns2/lua/MarineCommander_SquadSelection.lua
ns2/lua/MarineStructureEffects.lua
ns2/lua/MarineWeaponEffects.lua
ns2/lua/NS2ConsoleCommands_Client.lua
ns2/lua/NS2ConsoleCommands_Server.lua
ns2/lua/NS2Gamerules.lua
ns2/lua/NS2Utility.lua
ns2/lua/Onos.lua
ns2/lua/OnosPhantasm.lua
ns2/lua/Phantasm.lua
ns2/lua/Player.lua
ns2/lua/PlayerEffects.lua
ns2/lua/Player_Client.lua
ns2/lua/Player_Server.lua
ns2/lua/PlayingTeam.lua
ns2/lua/PowerPoint.lua
ns2/lua/ScriptActor.lua
ns2/lua/ScriptActor_Client.lua
ns2/lua/Shade.lua
ns2/lua/Shared.lua
ns2/lua/Shift.lua
ns2/lua/Skulk.lua
ns2/lua/Spectator.lua
ns2/lua/Structure_Server.lua
ns2/lua/Table.lua
ns2/lua/Target.lua
ns2/lua/TechData.lua
ns2/lua/TechTreeConstants.lua
ns2/lua/Utility.lua
ns2/lua/Whip.lua
ns2/lua/ns2.deproj
ns2/lua/weapons/Alien/BiteLeap.lua
ns2/lua/weapons/Alien/Gore.lua
ns2/lua/weapons/Alien/HydraAbility.lua
ns2/lua/weapons/Alien/Parasite.lua
ns2/lua/weapons/Alien/Spikes.lua
ns2/lua/weapons/Alien/Spit.lua
ns2/lua/weapons/Alien/SpitSpray.lua
ns2/lua/weapons/Alien/SporeCloud.lua
ns2/lua/weapons/Alien/Spores.lua
ns2/lua/weapons/Alien/StabBlink.lua
ns2/lua/weapons/Alien/SwipeBlink.lua
ns2/lua/weapons/Marine/Axe.lua
ns2/lua/weapons/Marine/Flamethrower.lua
ns2/lua/weapons/Marine/GrenadeLauncher.lua
ns2/lua/weapons/Marine/Minigun.lua
ns2/lua/weapons/Marine/Pistol.lua
ns2/lua/weapons/Marine/Rifle.lua
ns2/lua/weapons/Marine/Shotgun.lua
ns2/lua/weapons/ViewModel.lua
ns2/maps/ns2_tram.level
ns2/materials/effects/shockwave2.dds
ns2/materials/effects/shockwave2.material
ns2/materials/effects/spark2.dds
ns2/materials/effects/spark2.material
ns2/materials/refinery/refinery_grate_01.dds
ns2/models/alien/harvester/harvester_illum.dds
ns2/models/alien/hydra/hydra_illum.dds
ns2/models/alien/lerk/lerk.model
ns2/models/alien/lerk/lerk_view.model
ns2/models/marine/male/male_special.model
ns2/models/marine/shotgun/shotgun.model
ns2/models/misc/circle/circle.dds
ns2/models/misc/circle/circle_alien.dds
ns2/models/misc/circle/circle_alien.material
ns2/models/misc/circle/circle_alien.model
ns2/models/misc/marine-build/marine-build.material
ns2/models/props/generic/terminals/generic_controlpanel_01.model
ns2/models/props/generic/terminals/generic_controlpanel_02.model
ns2/models/props/generic/terminals/generic_controlpanel_03.model
ns2/models/props/generic/terminals/generic_controlpanel_04.model
ns2/models/props/generic/terminals/generic_terminal_01.model
ns2/models/props/generic/terminals/generic_terminal_02.model
ns2/models/props/generic/terminals/generic_terminal_03.model
ns2/models/props/generic/terminals/generic_terminal_04.model
ns2/models/props/generic/terminals/generic_terminal_05.model
ns2/models/props/generic/terminals/generic_terminal_06.model
ns2/models/props/generic/terminals/generic_terminal_07.model
ns2/models/props/generic/terminals/generic_terminal_08.model
ns2/models/props/generic/terminals/generic_terminals_02.dds
ns2/models/props/generic/terminals/generic_terminals_02.material
ns2/models/props/generic/terminals/generic_terminals_02_illum.dds
ns2/models/props/generic/terminals/generic_terminals_02_normal.dds
ns2/models/props/generic/terminals/generic_terminals_02_spec.dds
ns2/models/props/generic/terminals/generic_terminals_03.dds
ns2/models/props/generic/terminals/generic_terminals_03.material
ns2/models/props/generic/terminals/generic_terminals_03_illum.dds
ns2/models/props/generic/terminals/generic_terminals_03_normal.dds
ns2/models/props/generic/terminals/generic_terminals_03_spec.dds
ns2/models/props/refinery/mining_digger_01.material
ns2/models/props/refinery/mining_digger_01.model
ns2/models/props/refinery/mining_digger_01_illum.dds
ns2/models/props/refinery/refinery_catwalks_stairs_double.model
ns2/models/props/refinery/refinery_catwalks_stairs_norails_b.model
ns2/models/props/refinery/refinery_door_regular_01_normal.dds
ns2/models/props/refinery/refinery_wallmods_12_crn_out.model
ns2/models/props/refinery/refinery_wallmods_13_crn_in.model
ns2/models/props/refinery/refinery_wallmods_13_crn_out.model
ns2/sound/NS2.fev
ns2/sound/alien_4.fsb
ns2/sound/ambient_4.fsb
ns2/sound/guns.fsb
ns2/sound/marine.fsb
ns2/sound/marine_3.fsb
ns2/ui/alien_commander_alert_badge.dds
ns2/ui/commander_alert_badge.dds
ns2/ui/health_circle.dds<!--c2--></div><!--ec2-->

Comments

  • SturmwindSturmwind Join Date: 2010-07-20 Member: 72589Members
    <!--quoteo(post=1815654:date=Dec 13 2010, 11:29 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Dec 13 2010, 11:29 PM) <a href="index.php?act=findpost&pid=1815654"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->[code]Cinematic Editor.exe
    CompileModel.exe
    Editor.exe
    Engine.dll
    LaunchPad.exe
    NS2.exe
    Overview.exe
    Script.chm
    Server.exe
    Viewer.exe
    builder_setup.xml
    core/lua/Actor.lua
    ns2/cinematics/alien/egg/mist.cinematic
    [...]<!--QuoteEnd--></div><!--QuoteEEnd-->
    uhmmmm... <!--coloro:#ffff00--><span style="color:#ffff00"><!--/coloro-->and your point is......<!--colorc--></span><!--/colorc-->  am i missing something ?!?
Sign In or Register to comment.