Alpha shadows not viewable in game?
<div class="IPBDescription">Shadows not WYSIWYG?</div>I think I'm having an issue with shadows, I have a walkway with one of the grating textures (the ones with alpha) and in the editor I have a spotlight under it aiming such that it casts shadows of the grating against the ceiling. When I load the map in game those shadows are gone. The light is still there, I can see the specular stuff on the wall pinpointing its location, but those atmospheric shadows using the grating I made in the editor just don't transfer over.
Is this a known issue?
Is this a known issue?
Comments
r_shadows 1
thats what I was thinking was the issue- the editor has a bug for shadow rendering (it projects shadows using alpha textures even when the face is not facing the light source). I'll experiment with it in the future to figure it out.