Infestation "props"
pSyk0mAn
Nerdish by NatureGermany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
in Mapping
<div class="IPBDescription">..placed by mappers</div>The idea is to create further obstacles for aliens to hide in those huge tech rooms, once the hive is ready.
-It helps to balance a tech room for both teams.
-It makes tech rooms more different depending on which team captured it.
The mapper places a infestation prop, which is invisible at first.
Once DI has spread around that infestation prop (a huge blob or a stalactite, for example), it will spread along that prop in order to create more cover for aliens.
-It helps to balance a tech room for both teams.
-It makes tech rooms more different depending on which team captured it.
The mapper places a infestation prop, which is invisible at first.
Once DI has spread around that infestation prop (a huge blob or a stalactite, for example), it will spread along that prop in order to create more cover for aliens.
Comments
I really like this idea. Could be a great way for mappers to control DI in general. Maybe not a prop but a brush enitity.
cu qms
A combo of both is probably the best.