The new patch is great!
Dickbeard the Pirate
Join Date: 2010-07-27 Member: 73082Awaiting Authorization
First of all, love the new Lerk flight. It's fast as hell and a real joy to use when you get good at it, and has enough of a learning curve and difficulty to control that it's not overpowered. Kinda like strafe jumping in Quake.
The in game lighting looks so much better.
Commander experience is a lot LESS buggy, though it's still a buggy mess, it now works like 70% of the time. Those of us who's first instinct is to go for resource control to help our win are pleased by this.
Lag is still a real problem.
First match I got into on an aus server (lazy servers took 15 hours to update) someone said "wow, from the forums I thought it's be broken as hell but I got in game and it's working really smoothly" and everyone agreed. Later we get quite a few people mentioning how fun the game is even as it is.
I'm practically drooling over "fixes on the way" and new content we might se in the next month.
Best $40 I ever spent.
The in game lighting looks so much better.
Commander experience is a lot LESS buggy, though it's still a buggy mess, it now works like 70% of the time. Those of us who's first instinct is to go for resource control to help our win are pleased by this.
Lag is still a real problem.
First match I got into on an aus server (lazy servers took 15 hours to update) someone said "wow, from the forums I thought it's be broken as hell but I got in game and it's working really smoothly" and everyone agreed. Later we get quite a few people mentioning how fun the game is even as it is.
I'm practically drooling over "fixes on the way" and new content we might se in the next month.
Best $40 I ever spent.
Comments
Power nodes are buggy. Only the one in marine start seems to actually do anything. Sentries built right next to destroyed nodes elsewhere function perfectly. Sentries are also way overpowered. One hit from one leaves a skulk with just a few HP, and it can kill a gorge in about one second.
However, looking at the NS2HD videos on youtube, it is obvious that as long as there are not too many people on the server, and you have a powerful enough computer (especially video card), the game is playable and even fun.
I think all those that experienced those freezing in the ready room issues need to try again now that demand on the servers should be less. That said I played around a bit on my own server and whilst the aiming felt sharper and hit reg seemed to be working much better, I was getting more 'rubber band'ing and worse FPS than in the last patch (although still just about playable), maybe that's more to do with my little laptop straining under the pressure.
I'm guessing that you need at least the following:
A $150_ video card (like the GeForce GTS 450 or Radeon HD 5770)
A Dual Core 3+ Ghz processor (like the Phenom II x2 555 or Intel i5 650)
2 GB ram
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onos
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Good find. The new fade blink makes me happy. The only suggestions I can give is making it not toggle off after the first blink, to make blinking around easier.
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Yeah blink is very cool. I like onos as well but I don't get what jump is supposed to do for him.
Fade blink is kickass, but I would prefer it if you held down alt fire to aim and released to blink. Also I think the delay after swiping before you can blink is a hair too long.
I'd like to think so, but I don't know, I can't ever get on, every time I try connecting to anyone my game crashes.
Meanwhile waiting for new patch.
It's how alphas work. Performance has not yet been tuned so that it is standard across all systems.
Well I guess that means it's......
*puts on shades*
Naturally Selective
YEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAHHHHHH!!!!!