Port allocation?
acid_rain
NS2 NAPT MascotAustin, TX Join Date: 2010-02-16 Member: 70588Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">When running more than one source game.</div>When running more than one Source or Orangebox engine game, Natural Selection 2 does not allocate the next available port to create a multiplayer/LAN server which causes the game to stop loading. It does yield a port allocation error, though. Can we possibly get this "port check/assign" feature added? Also, a command with an easy way for server devs to quickly view that allocated port, IP address, unless r_status works? (Didn't know if there was a command like this out already.)
Comments
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><options>
<lanGame>false</lanGame>
<mapName>ns2_tram</mapName>
<password></password>
<port>27015</port>
<serverName>My Server Name</serverName>
<address></address>
<playerLimit>12</playerLimit>
</options><!--c2--></div><!--ec2-->
You dont really need to fill in the ADDRESS field.
Next use whatever to launch an instance, You can put the following into a .BAT file and exec it or use Firedeamon or whatever:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->START "NS Server 1" /d "C:\Program Files\Steam\steamapps\common\natural selection 2\" server.exe -file "c:\ns2_config\myserver.xml" -save 0<!--c2--></div><!--ec2-->