Alien Skill Swapping
Rainseeker
Join Date: 2008-01-29 Member: 63530Members
Please correct me if this has already been discussed or is in the game already.
I think it would provide interesting tactical decisions for aliens if they had the ability to purchase/pick abilities for the type of alien they have, depending on what support structure they are near. An alien could only have 3 extra "active" abilities (besides basic attack ala NS1) but those could be traded for different ones if the player approaches an alien commander-built structure. Some skills would be passive (i.e. carapace & speed), and there would be an extra "passive" slot or two.
Does this make sense?
I think it would provide interesting tactical decisions for aliens if they had the ability to purchase/pick abilities for the type of alien they have, depending on what support structure they are near. An alien could only have 3 extra "active" abilities (besides basic attack ala NS1) but those could be traded for different ones if the player approaches an alien commander-built structure. Some skills would be passive (i.e. carapace & speed), and there would be an extra "passive" slot or two.
Does this make sense?
Comments
I think it would provide interesting tactical decisions for aliens if they had the ability to purchase/pick abilities for the type of alien they have, depending on what support structure they are near. An alien could only have 3 extra "active" abilities (besides basic attack ala NS1) but those could be traded for different ones if the player approaches an alien commander-built structure. Some skills would be passive (i.e. carapace & speed), and there would be an extra "passive" slot or two.
Does this make sense?<!--QuoteEnd--></div><!--QuoteEEnd-->
quoting from the wiki:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Upgrades
The Alien Commander can upgrade hives to enable certain upgrade paths.
* Hive Mass - requires at least 2 hives to upgrade
* Hive Colony - requires at least 3 hives to upgrade<!--QuoteEnd--></div><!--QuoteEEnd-->
i think the alien commander picks your path but there are ability upgrades you can individually buy off of the chambers?
i have no clue
If you are referring to swapping activated abilities, then as Bacillus said we'd have to redesign quite a bit of our understanding of how NS works. This would be like Aliens being able to pick weapons like the Marines, something that I don't want to see. The Marines are equipment based versus Alien being lifeform based is a nice dichotomy I want to see in NS2.
If you mean swapping out Carapce for Regen while at a Crag (the new Def Chamber), then I think I've seen the idea before. Haven't really thought too much about it.