Organizing play tests
Walfisch
Join Date: 2010-03-08 Member: 70883Members
<div class="IPBDescription">can we do it?</div>Since I've been harping on it enough, how about we get some players together to actually try breaking the game and submitting bug reports in a timely and useful manner. If we can get a few players on at a time at the same time, I'm sure we can come up with some decent ideas of things that can be tried. I'm EST so if you post a time, at least list your time zone so we can all synchronize our watches to whatever the majority prefer.
Comments
We also should gather around afterwards to discuss things so we don't rush and write down the same bug reports.
By the way, it seems there's already a bunch of playtesters. Devs talked about them when speaking about releasing the alpha. They said they were working with them to have a first impression on the game. Maybe we should try and see what we could do with them. Or directly work with the devs.