Organizing play tests

WalfischWalfisch Join Date: 2010-03-08 Member: 70883Members
<div class="IPBDescription">can we do it?</div>Since I've been harping on it enough, how about we get some players together to actually try breaking the game and submitting bug reports in a timely and useful manner. If we can get a few players on at a time at the same time, I'm sure we can come up with some decent ideas of things that can be tried. I'm EST so if you post a time, at least list your time zone so we can all synchronize our watches to whatever the majority prefer.

Comments

  • CXZmanCXZman Join Date: 2010-02-26 Member: 70730Members
    Interesting. I'm UTC+1

    We also should gather around afterwards to discuss things so we don't rush and write down the same bug reports.

    By the way, it seems there's already a bunch of playtesters. Devs talked about them when speaking about releasing the alpha. They said they were working with them to have a first impression on the game. Maybe we should try and see what we could do with them. Or directly work with the devs.
  • WalfischWalfisch Join Date: 2010-03-08 Member: 70883Members
    That'd be really cool. I haven't really heard much of the playtesters, but hey, we're alpha testers, might as well make the second part of that title actually matter.
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