Ambient sounds (music intro)
BRICE
Join Date: 2010-07-16 Member: 72453Members
Ambient sounds i can live with and respect (+atmosphere)
Ambient music which i could turn off in earlier versions with "stopsound" console command - But cant now? (+disturbing)
Am i doing something wrong here, no available cmds i can find on guides etc seem to stop the ambient music.
Its almost at the point where i refuse to move out of the base before the annoying ¤"&%¤ has stopped to play.
It overlaps and distorts and exclude all other sounds to me so i might aswell play nosound the first seconds of a game.
Any help with this would be much appreciated.
Ambient music which i could turn off in earlier versions with "stopsound" console command - But cant now? (+disturbing)
Am i doing something wrong here, no available cmds i can find on guides etc seem to stop the ambient music.
Its almost at the point where i refuse to move out of the base before the annoying ¤"&%¤ has stopped to play.
It overlaps and distorts and exclude all other sounds to me so i might aswell play nosound the first seconds of a game.
Any help with this would be much appreciated.
Comments
That being replacing a music file with a dummy dead file with nothing in it retaining the name.
Would this be an option?
Thx for your input Kouji
Dank u veel
Dank u veel<!--QuoteEnd--></div><!--QuoteEEnd-->
Google translator certainly uses old grammar, sounds more like a direct translation of words though <img src="http://members.home.nl/m.borgman/ns-forum/smileys/biggrin.gif" border="0" class="linked-image" />
<i>Bedankt / Dank je (thanks)
Dank U (usually used as a sign of respect/thank older people for instance)
Hartelijk bedankt (Thank you very much)</i>
That's more into this era
Created .txt documents, changed their name to xxxxxxxx.mp3, replaced original files with them.
Now i dont have any problems with audio anymore.
cl_musicenabled 0
To remove ambient sounds from maps, you have to replace those files with blank .mp3s or the method you used.