Are you hiding vents and tunnels?

SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
<div class="IPBDescription">to hide or not to hide?</div>I did a little of both, seeming the skulk or gorge would be an easy kill i was thinking at least 50% of the vents should be blended in to allow a gorge to sneak around but at the same time i like to look into vents at just the right moment to get a face full of teeth.

What do your vents look like?

Here is one of mine in the refinery hive in my bast hybrid map.

<img src="http://www.super-nova-team.com/ns2/bast/tunnel.jpg" border="0" class="linked-image" />

Comments

  • MartinMartin Join Date: 2010-07-27 Member: 73229Members
    One thing I always stick to is to place the exit of a vent in a dark area so that exiting the vent is a little safer and also it's hard for someone to shoot what they can't see.
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
    edited August 2010
    I tried that aproach but with the color gradient on lighting so adrupt it's not very pleasing to the eye in my opinion. I have everything on high running a 9500GT 1GB card and with low lighting it looks like the lowest setting. :(

    Edit: Note my image (right side wall) how the texture is blotchy in lower light.
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