Make Weapons & Equipment "Free" For Better Pubbing Experience

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Comments

  • InkInk Join Date: 2009-08-15 Member: 68499Members
    lol at the people who are bringing realism in a human vs alien game.

    and lol at the people who dont get weapons in NS1 because they are bad(lol free weapons for marines lol)
  • 1stToast1stToast Join Date: 2007-12-02 Member: 63067Members
    One thing I would like to see is, when a marine dies his weapon and ammo stay in place. If someone comes along they can pick it up. If an alien comes along they can kill it for some minor points. I will miss spawning and hurrying to retrieve a weapon, or swapping weapons until a teammate gets back to save it for them.
  • social3ngin33rinsocial3ngin33rin Join Date: 2010-10-18 Member: 74498Members
    @ original poster,
    well in the short run the initial opportunity cost is high,
    but eventually you would have paid .5 resources per shotgun after so many were given out thruogh out the game.
    I know .5 is low but over an infinite amount of time it'll get there fast with enough deaths.
    This system just wouldn't work for distributing weapons.
    Since it seems like you're a business major;
    everything has a cost, you pay 50resources or w/e for an unlimited amount of shotguns?
    how does this make sense?
    I'll pay $100 for 3 sandwiches, over time I will have accumulated well over 1000 sandwiches since I love sandwiches.
    So who pays for the resources used to make it?
    Your 50 resources can only cover the cost of X amount of weapons make, so where did the additional resources come from?
    I'll retype this some other time when I have more time lol
    OC is reading time
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