Is it my imagination or truth?
BRICE
Join Date: 2010-07-16 Member: 72453Members
Ok i have a few questions about NS1 since ive been away since v2.0. So far ive played a good few hours on my vacation so far, ive noticed some things that i would require assistance from more "experienced" avid gamers of the game.
1: Skulks bite gun seems to miss when obviously hitting target as it would have in v2.0?
2: Skulks bite gun has no AOE like it did? (Area of effect)
3: Skulks bite gun has decreased range?
4: Skulks bite gun cant be used when leaping (attack no:3) and fast switching in air to bite target. (ive seen people do this but they use scripts?)
5: A fast moving target or a moving target sometimes let bullets slip through when you shoot with full auto, but if you fire single shot rapidly you seem to hit it all?
6: Explosions affect stationary targets more then high speed ones (or moving ones)?
7: Did they add hitboxes on the models, i dont know if there has been before this version but now it feels like it?
8: Reduced the pistols damage overall?
9: Increased the weapons and armor upgrade benefits?
10: Impossible to stop the ambient music that makes it hard to hear footsteps? Stopsound doesnt work in console?
Am i imagining this or are my specs wrong so i get a wrong mirrage of reality?
I dont know myself.
Many thanks for any help.
1: Skulks bite gun seems to miss when obviously hitting target as it would have in v2.0?
2: Skulks bite gun has no AOE like it did? (Area of effect)
3: Skulks bite gun has decreased range?
4: Skulks bite gun cant be used when leaping (attack no:3) and fast switching in air to bite target. (ive seen people do this but they use scripts?)
5: A fast moving target or a moving target sometimes let bullets slip through when you shoot with full auto, but if you fire single shot rapidly you seem to hit it all?
6: Explosions affect stationary targets more then high speed ones (or moving ones)?
7: Did they add hitboxes on the models, i dont know if there has been before this version but now it feels like it?
8: Reduced the pistols damage overall?
9: Increased the weapons and armor upgrade benefits?
10: Impossible to stop the ambient music that makes it hard to hear footsteps? Stopsound doesnt work in console?
Am i imagining this or are my specs wrong so i get a wrong mirrage of reality?
I dont know myself.
Many thanks for any help.
Comments
You can bind right click to leap/blink and left click to attack to more easily leap and bite quickly.
Skulk bite is not dependent on the bite model, only on your crosshair.
Some ambient music and some ambient sounds are loaded as mp3, as far as i know "stopsound" doesn't work on those
No webpage lists the actual changes im experiencing.
Thats why im so darn curious as to if its my settings and FPS thats wrong.
Or the changes & secrets of the new version.