What Were You Guys Thinking When You Made The Maps
Vash
Join Date: 2002-11-12 Member: 8333Members
<div class="IPBDescription">theyre all so a dark o_o</div> It's just wrong...i can barely see anything in almost every map. As a Fade with full carapace upgrade i almost got knifed by a marine because i couldnt see him. What was your logic in making every map so dark -_-
Comments
It's not pretty... is there a possible fix for this?
Crazy.
The way NS is *supposed* to function, there *is* a gamma increase that can be seen if you alt-tab while NS is running (or if NS crashes for some reason without resetting your gamma, which I have never had happen in 1.0). This allows for a greater contrast between lights and darks in-game - darker shadows, while not letting the entire map be dark (like some of the original AvP maps).
Like I said, you might try upgrading all your drivers and see if it fixes the problem; it should *not* be unplayably dark.
It fights with your video-card's gamma correction, hard-core, but caps it's own out at 3.0, ditto with it's glare-reduction.
Either go download and install PowerStrip, or try this:
texgamma 1.0
lightgamma 1.0
gamma 1.6
brightness 1.6
This resets the texture and lighting gamma to 1.0, which is actually darker than the default settings of 2.0 and 2.5, but it removes the conflict with a video-card's own gamma correction settings, allowing gamma to work as most are used to, and brightness you can vary to find what's comfortable with the in-game video settings.
Also, for software mode, the original settings are very well-tuned. Ditto for cards that run in 16-bit texture mode, but if you run with 32-bit mode, this may well help. For me, some of the Ready Rooms were too dark to navigate before I made this change on my Radeon 9000.
Obviously, it was done to give knife-wielding marines a better chance against Fades. Y'know, game balance and all.
The way NS is *supposed* to function, there *is* a gamma increase that can be seen if you alt-tab while NS is running (or if NS crashes for some reason without resetting your gamma, which I have never had happen in 1.0). This allows for a greater contrast between lights and darks in-game - darker shadows, while not letting the entire map be dark (like some of the original AvP maps).
Like I said, you might try upgrading all your drivers and see if it fixes the problem; it should *not* be unplayably dark.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I'll quote coil's post again because it explains everything.
Thank you for the answer. I never knew it was supposed to be intentional <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I got my copy with my Geforce TI4200
Works werry nice...
U can also try thies commands ingame
Brightness = well just set it to 100
gamma = 10 i think if not set it to 100 too
hey dude, is this what you see in the game? if this picture is what you see, your monitor is just not capable of handling the gama.
<a href='http://shawnserver0.tripod.com/screenshots/flash.html' target='_blank'>http://shawnserver0.tripod.com/screenshots/flash.html</a>
just click it to take some bandwidth anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->