well Bad can surely draw, but so can Cory, I love his work and I'm sure he has a concept soemwhere i nhsi head, or he might have it on paper already, but I'm not so sure that they'll put effort in creating thsi ship, so yeah maybe the ship will have to come from this community....
The ship looks very cool!! *is mosted impressed* I know that this is a tiny bit of detail that wouldnt be noticed ingame, but the tops and bottoms of the large engines arnt round because of the poly, but the texture is, i think it would look a bit better if the texture fit the edges of the octagon (?) by making that octagonal too. but as i said its the tiniest little crappy detail.
Oh and people....chill out, thats an order <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
well if it was a drop ship, and the front could fit two people, how many ppl could fit in the engines :-p (not saying u put ppl in engines.. they might not come out the same)
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->An official dropship, possibly drawn by badmofo, made 3d by Cliff and, urrr, accepted by Flayra & friends would be just lovely for the continuum in the NS maps. :S <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
its isnt a drop-ship, as badmofo said/yelled =D
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->lol - for the last time! ITS A TRANSPORT SHIP FOR CARGO! NOT A drop ship. If any dropships are made they should be by the dev team so the game keeps it's sense of consistency...this is merely a cargo freighter.
(although if the team would like me to go design a military drop ship i'ld be ecstatic)<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
<a href="http://www.chatbear.com/cgi-bin/board.pl?action=viewthread&threadid=872,1016841183,28049&id=180816&boardid=653&view=flatold" target="_blank">Something potentially useful when dealing with large 'scenery' models.</a>
Cliff we all know that you are an incredible texture artist, it's just that soem peopel are too lazy to read the whole post, so they didn't know that..... Btw you did a good job on the model itself, didn't knwo you could model aswell <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Actually so is it badmofo that should have the creds for the model as its his prefab we converted to an dxf file that i then adjusted cutting away parts and adjusting. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Iam not that good to modell ingame characters iam more used to model for renderings where i dont have to bother with keeping the pollys down. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Iam a bit all rounder but works mostly with textures. Thanks.
Comments
*is mosted impressed*
I know that this is a tiny bit of detail that wouldnt be noticed ingame, but the tops and bottoms of the large engines arnt round because of the poly, but the texture is, i think it would look a bit better if the texture fit the edges of the octagon (?) by making that octagonal too.
but as i said its the tiniest little crappy detail.
Oh and people....chill out, thats an order <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
its isnt a drop-ship, as badmofo said/yelled =D
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->lol - for the last time! ITS A TRANSPORT SHIP FOR CARGO! NOT A drop ship. If any dropships are made they should be by the dev team so the game keeps it's sense of consistency...this is merely a cargo freighter.
(although if the team would like me to go design a military drop ship i'ld be ecstatic)<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Btw you did a good job on the model itself, didn't knwo you could model aswell <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Iam not that good to modell ingame characters iam more used to model for renderings where i dont have to bother with keeping the pollys down. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Iam a bit all rounder but works mostly with textures.
Thanks.