25 Testers for Feedback.
Papayas
Join Date: 2010-07-01 Member: 72219Members
"Big day! Sending out a VERY rough NS2 test to ~25 testers for early feedback. Not everything works but it's still exciting! Hope they like."
This is pretty cool. It is a promising fact that Unknownworlds are getting along with this game fine and dandy! I do wish I had a tester thingie majig but oh well! XD
We could be expecting the Alpha in July - August?
I hope so!
This is pretty cool. It is a promising fact that Unknownworlds are getting along with this game fine and dandy! I do wish I had a tester thingie majig but oh well! XD
We could be expecting the Alpha in July - August?
I hope so!
Comments
They're all developers and playtesters from NS1 that they still keep in contact with. No, you cannot find out who they are.
Probably the same basis you choose any tester, ability to give feedback (being a game developer is best but anyone with a good knowledge of how games work can give good bug reports and feedback) and ability to test various things (pc configuration, playing habits etc).
So ideally you'd pick 25 people with varied computer setups, a background in games development or at least prior testing experience, and decidedly different styles of play so that they will break your game in new and interesting ways.
Oh and confidence is usually helpful, not a good idea to give the game to people who are going to tell everyone about it at this point.
Besides it makes sense to test it once you have most/all of the features in and have ironed out as many bugs as you can in-house. Don't see any reason to assume otherwise.
This is what we know:
1. 25 unnamed testers? Exactly 25? why not 22 or 21... why such a nice round number 25
2. Why bother telling the community about 1 of many closed and private beta tests... Did they slip up and report something they shouldn't have because it is obviously irrelevant to the community? Or is it just to cause hype like TrC believes, in order to result in more special-preorders.
3. The testers are obviously not going to talk, or else we'd be seeing screenshots all over the forum by now. At the very least people freaking out because they are 1 of 25. (so most likely these 25 are people the devs know, or fellow devs that made that rabbit and wolf game, or ppl supplied by valve for testing xD). "Hey valve, we need testers. How much for 20? O... their sold in packs of 25?".
4. Imagine for one second you were a dev behind NS2 and you choose 25 ppl to test for you from the general public. What guarantee do you have that all 25 are active for conducting the testing? If this was a test using members from this community, then you would be seeing about <u>200 testers</u> (where you'd be lucky if 10 of them reported bugs you weren't already aware of), and you can be sure you would not be able to trust any of them to not leak the info (or private build for that matter). Also you would need this amount, or more, because if this were a multiplayer test of 200+... then what good is it if you can't get enough players online at the same time to actually play.
5. What about <a href="http://getsatisfaction.com/unknownworlds/" target="_blank">http://getsatisfaction.com/unknownworlds/</a>.. where are these 25 reporting to? You wouldn't want them just throwing their feedback in with the "Alpha" release. This is proof that the feedback these 25 are expected to give is not so much bugs as much as its "Is this game FUN?!!!!!!!!!!!!". But that's just a guess.
true story.
Yes. A conspiracy. By the Devs....
How is UWE finacially? Are they still doing alright?
Comprox, I find you refreshing for some reason.
Refreshing.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Big day! Sending out a VERY rough NS2 test to <!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->~<!--sizec--></span><!--/sizec-->25 testers for early feedback. Not everything works but it's still exciting! Hope they like.<!--QuoteEnd--></div><!--QuoteEEnd-->
Do you even know the mathematic meaning of "~"?
... that or Flyara noticed he had a spare quarter in his pocket and went '25 !!!', and that was taken as a answer to a question Flayra was ignoring at the time as he contemplated the creation of a master pizza.
I personally wouldnt enjoy testing a game thats pre alpha, first you are spending your initial experience of the game on a version that is garenteed to crash and bug out, frequently and at all the most annoying times... and to top it off it is a version sans a lot of the fun features that are added when the basics work.
Nope... 25 lives sacrificed so I may have a better NS 2, toss in a few more Flayra :P
If their post is at all serious, of which I doubt because I'm stupidly hopeful like that, I imagine that they probably <i>don't</i> understand that concept. And just so there's no confusion, yes, I am saying he's being silly and/or stupid.
Basic "beta" testing methodology almost always starts with a small wave of people, generally hand-picked. This has remained the general process for quite some time and should hardly be at all surprising considering the number of people effectively already "invited" to the later stages.
25 is not a round number at all, it is a square number.
my cat got in, but he won't let see....
Overheard in the Newsroom #5165
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Reporter: “I have a question about journalism ethics.†Editor: “Just give the money back.â€<!--QuoteEnd--></div><!--QuoteEEnd-->
true story.<!--QuoteEnd--></div><!--QuoteEEnd-->
*Cough*
Haven't laughed that much in a long time.
Now for the facts:
Smart_Bomb is one of the pre-alpha testers and he told me that the games current state is HOVARIFIC !
Somehow this seems realistic, I wonder why?
What means HOVARIFIC ?
terribad^3