25 Testers for Feedback.

PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
"Big day! Sending out a VERY rough NS2 test to ~25 testers for early feedback. Not everything works but it's still exciting! Hope they like."

This is pretty cool. It is a promising fact that Unknownworlds are getting along with this game fine and dandy! I do wish I had a tester thingie majig but oh well! XD

We could be expecting the Alpha in July - August?
I hope so!
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Comments

  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Been waiting on alpha for year, I doubt we are that lucky ;(
  • vsyncvsync Join Date: 2007-10-11 Member: 62602Members
    I would like UWE to explain on what basis they choose those play testers.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1777425:date=Jul 8 2010, 04:14 AM:name=vsync)--><div class='quotetop'>QUOTE (vsync @ Jul 8 2010, 04:14 AM) <a href="index.php?act=findpost&pid=1777425"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I would like UWE to explain on what basis they choose those play testers.<!--QuoteEnd--></div><!--QuoteEEnd-->

    They're all developers and playtesters from NS1 that they still keep in contact with. No, you cannot find out who they are.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    If it makes anyone feel better no one notified me of anything so I will assume its just a very small set of PTs. I don't see why people are complaining about this though I'm quite excited to know that it is getting very very close to an alpha release.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1777425:date=Jul 8 2010, 12:14 PM:name=vsync)--><div class='quotetop'>QUOTE (vsync @ Jul 8 2010, 12:14 PM) <a href="index.php?act=findpost&pid=1777425"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I would like UWE to explain on what basis they choose those play testers.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Probably the same basis you choose any tester, ability to give feedback (being a game developer is best but anyone with a good knowledge of how games work can give good bug reports and feedback) and ability to test various things (pc configuration, playing habits etc).

    So ideally you'd pick 25 people with varied computer setups, a background in games development or at least prior testing experience, and decidedly different styles of play so that they will break your game in new and interesting ways.

    Oh and confidence is usually helpful, not a good idea to give the game to people who are going to tell everyone about it at this point.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Commercial trick, oops now I said it! They want to give image that it is close to realize thus making people pre-order. Not their first ;)
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Rather unimaginative if so, I'm sure you could create some very entertaining lies if you just wanted to hype it up.

    Besides it makes sense to test it once you have most/all of the features in and have ironed out as many bugs as you can in-house. Don't see any reason to assume otherwise.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited July 2010
    <!--quoteo(post=1777453:date=Jul 8 2010, 11:31 AM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Jul 8 2010, 11:31 AM) <a href="index.php?act=findpost&pid=1777453"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Commercial trick, oops now I said it! They want to give image that it is close to realize thus making people pre-order. Not their first ;)<!--QuoteEnd--></div><!--QuoteEEnd-->

    This is what we know:

    1. 25 unnamed testers? Exactly 25? why not 22 or 21... why such a nice round number 25

    2. Why bother telling the community about 1 of many closed and private beta tests... Did they slip up and report something they shouldn't have because it is obviously irrelevant to the community? Or is it just to cause hype like TrC believes, in order to result in more special-preorders.

    3. The testers are obviously not going to talk, or else we'd be seeing screenshots all over the forum by now. At the very least people freaking out because they are 1 of 25. (so most likely these 25 are people the devs know, or fellow devs that made that rabbit and wolf game, or ppl supplied by valve for testing xD). "Hey valve, we need testers. How much for 20? O... their sold in packs of 25?".

    4. Imagine for one second you were a dev behind NS2 and you choose 25 ppl to test for you from the general public. What guarantee do you have that all 25 are active for conducting the testing? If this was a test using members from this community, then you would be seeing about <u>200 testers</u> (where you'd be lucky if 10 of them reported bugs you weren't already aware of), and you can be sure you would not be able to trust any of them to not leak the info (or private build for that matter). Also you would need this amount, or more, because if this were a multiplayer test of 200+... then what good is it if you can't get enough players online at the same time to actually play.

    5. What about <a href="http://getsatisfaction.com/unknownworlds/" target="_blank">http://getsatisfaction.com/unknownworlds/</a>.. where are these 25 reporting to? You wouldn't want them just throwing their feedback in with the "Alpha" release. This is proof that the feedback these 25 are expected to give is not so much bugs as much as its "Is this game FUN?!!!!!!!!!!!!". But that's just a guess.
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    I'm one of the 25 guys, it's probably about 50-60% done.









    true story.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Some of you really need to chill a little bit. I am relatively confident that this isn't some sort of conspiracy against the community, and that a small number of playtesters are, infact, testing the game.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1777465:date=Jul 8 2010, 10:04 AM:name=Supernorn)--><div class='quotetop'>QUOTE (Supernorn @ Jul 8 2010, 10:04 AM) <a href="index.php?act=findpost&pid=1777465"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Some of you really need to chill a little bit. I am relatively confident that this isn't some sort of conspiracy against the community, and that a small number of playtesters are, infact, testing the game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes. A conspiracy. By the Devs....
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    A small number of people are testing making sure the major, insane, game breaking bugs are not there so you folks can run the alpha and find all the other problems. The number 25 is just convenient I guess and it includes a variety of people picked for various, totally arbirtrary and completely biased reasons, sorry :P
  • celewigncelewign Join Date: 2010-02-06 Member: 70458Members
    Nice to hear some of the game is getting out there, even if only a little bit.


    How is UWE finacially? Are they still doing alright?
  • HeymanHeyman Join Date: 2005-03-29 Member: 46895Members
    <!--quoteo(post=1777471:date=Jul 8 2010, 01:01 PM:name=Comprox)--><div class='quotetop'>QUOTE (Comprox @ Jul 8 2010, 01:01 PM) <a href="index.php?act=findpost&pid=1777471"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A small number of people are testing making sure the major, insane, game breaking bugs are not there so you folks can run the alpha and find all the other problems. The number 25 is just convenient I guess and it includes a variety of people picked for various, totally arbirtrary and completely biased reasons, sorry :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Comprox, I find you refreshing for some reason.

    Refreshing.
  • davidcavalcantedavidcavalcante Join Date: 2009-06-08 Member: 67754Members
    edited July 2010
    <!--quoteo(post=1777460:date=Jul 8 2010, 01:11 PM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Jul 8 2010, 01:11 PM) <a href="index.php?act=findpost&pid=1777460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1. 25 unnamed testers? Exactly 25? why not 22 or 21... why such a nice round number 25<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Big day! Sending out a VERY rough NS2 test to <!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->~<!--sizec--></span><!--/sizec-->25 testers for early feedback. Not everything works but it's still exciting! Hope they like.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do you even know the mathematic meaning of "~"?
  • ASnogarDASnogarD Join Date: 2003-10-24 Member: 21894Members
    Hmmm 25, hmmm.... I imagine it was a very complex mathematical algorithim that employed all of UWE dev PCs to work out the number of exactly usefull testers...


    ... that or Flyara noticed he had a spare quarter in his pocket and went '25 !!!', and that was taken as a answer to a question Flayra was ignoring at the time as he contemplated the creation of a master pizza.

    I personally wouldnt enjoy testing a game thats pre alpha, first you are spending your initial experience of the game on a version that is garenteed to crash and bug out, frequently and at all the most annoying times... and to top it off it is a version sans a lot of the fun features that are added when the basics work.
    Nope... 25 lives sacrificed so I may have a better NS 2, toss in a few more Flayra :P
  • SyriquezSyriquez Join Date: 2005-01-29 Member: 38979Members
    <!--quoteo(post=1777480:date=Jul 8 2010, 02:30 PM:name=davidcavalcante)--><div class='quotetop'>QUOTE (davidcavalcante @ Jul 8 2010, 02:30 PM) <a href="index.php?act=findpost&pid=1777480"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you even know the mathematic meaning of "~"?<!--QuoteEnd--></div><!--QuoteEEnd-->

    If their post is at all serious, of which I doubt because I'm stupidly hopeful like that, I imagine that they probably <i>don't</i> understand that concept. And just so there's no confusion, yes, I am saying he's being silly and/or stupid.

    Basic "beta" testing methodology almost always starts with a small wave of people, generally hand-picked. This has remained the general process for quite some time and should hardly be at all surprising considering the number of people effectively already "invited" to the later stages.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <!--quoteo(post=1777460:date=Jul 8 2010, 05:11 PM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Jul 8 2010, 05:11 PM) <a href="index.php?act=findpost&pid=1777460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1. 25 unnamed testers? Exactly 25? why not 22 or 21... why such a nice round number 25<!--QuoteEnd--></div><!--QuoteEEnd-->

    25 is not a round number at all, it is a square number.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    edited July 2010
    Let's not forget it's an odd number too. Poor 25th person has to spectate :(
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i'm betting the 25 people consist of the developers mothers, pets, illegitimate chilldren (in lieu of child support), and that homeless guy that won't leave their office. now lets go find them and beat the alpha out of them!
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1777498:date=Jul 9 2010, 07:42 AM:name=6john)--><div class='quotetop'>QUOTE (6john @ Jul 9 2010, 07:42 AM) <a href="index.php?act=findpost&pid=1777498"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->pets<!--QuoteEnd--></div><!--QuoteEEnd-->
    my cat got in, but he won't let see....
  • NeoSniperNeoSniper Join Date: 2005-06-02 Member: 52976Members
    This is great news!
  • dark-nsdark-ns Join Date: 2008-02-24 Member: 63726Members, Reinforced - Shadow
    edited July 2010
  • DrownDrown Underwater Join Date: 2002-12-02 Member: 10392Members
    <!--quoteo(post=1777513:date=Jul 8 2010, 08:35 PM:name=dark-ns)--><div class='quotetop'>QUOTE (dark-ns @ Jul 8 2010, 08:35 PM) <a href="index.php?act=findpost&pid=1777513"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->news smews<!--QuoteEnd--></div><!--QuoteEEnd-->

    Overheard in the Newsroom #5165
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Reporter: “I have a question about journalism ethics.” Editor: “Just give the money back.”<!--QuoteEnd--></div><!--QuoteEEnd-->
  • GISPGISP Battle Gorge Denmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
    Well, someone have to bring the team cookies in the breaks :p
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1777464:date=Jul 8 2010, 06:45 PM:name=glimmerman)--><div class='quotetop'>QUOTE (glimmerman @ Jul 8 2010, 06:45 PM) <a href="index.php?act=findpost&pid=1777464"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm one of the 25 guys, it's probably about 50-60% done.









    true story.<!--QuoteEnd--></div><!--QuoteEEnd-->

    *Cough*

    Haven't laughed that much in a long time.

    Now for the facts:

    Smart_Bomb is one of the pre-alpha testers and he told me that the games current state is HOVARIFIC !
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1777547:date=Jul 9 2010, 01:35 PM:name=Faskalia)--><div class='quotetop'>QUOTE (Faskalia @ Jul 9 2010, 01:35 PM) <a href="index.php?act=findpost&pid=1777547"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Smart_Bomb is one of the pre-alpha testers and he told me that the games current state is HOVARIFIC !<!--QuoteEnd--></div><!--QuoteEEnd-->
    Somehow this seems realistic, I wonder why?
  • OngreOngre Join Date: 2009-02-05 Member: 66309Members
    <!--quoteo(post=1777547:date=Jul 9 2010, 11:35 AM:name=Faskalia)--><div class='quotetop'>QUOTE (Faskalia @ Jul 9 2010, 11:35 AM) <a href="index.php?act=findpost&pid=1777547"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Smart_Bomb is one of the pre-alpha testers and he told me that the games current state is HOVARIFIC !<!--QuoteEnd--></div><!--QuoteEEnd-->

    What means HOVARIFIC ?
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1777549:date=Jul 9 2010, 02:03 PM:name=Ongre)--><div class='quotetop'>QUOTE (Ongre @ Jul 9 2010, 02:03 PM) <a href="index.php?act=findpost&pid=1777549"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What means HOVARIFIC ?<!--QuoteEnd--></div><!--QuoteEEnd-->
    terribad^3
  • DelphicDelphic Join Date: 2006-11-02 Member: 58262Members
    <img src="http://pix.motivatedphotos.com/2008/11/9/633618515051577788-OHNOES.jpg" border="0" class="linked-image" />
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