Unknown Worlds Forums
Login Now
To get unlimited access to the Natural Selection 2 website.
Unknown Worlds Entertainment
Home
Game Guide
Community
Media
Forums
Store
Twitter
Facebook
Twitch
YouTube
Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
Home
›
Natural Selection 2
›
General
›
Ideas and Suggestions
hit boxs and alien commander mooves
SHAFTTHEGIMP
Join Date:
2006-11-14
Member:
58592
Members
June 2010
in
Ideas and Suggestions
Hit boxs: critical hits, behind?
Hive: I came up with Splitting wave: like a rines ping: Wobbles weapon amimation for 8 seconds and lets you shoot once.
0
Off Topic
Disagree
Agree
Awesome
Comments
pSyk0mAn
Nerdish by Nature
Germany
Join Date:
2003-08-07
Member:
19166
Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
June 2010
You are funny..
0
Off Topic
Disagree
Agree
Awesome
Sign In
or
Register
to comment.
Comments