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  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--quoteo(post=1769962:date=May 6 2010, 06:31 PM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ May 6 2010, 06:31 PM) <a href="index.php?act=findpost&pid=1769962"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have yet to meet someone who didn't enjoy World of Goo.<!--QuoteEnd--></div><!--QuoteEEnd-->
    ITT: Three people who didn't enjoy World of Goo.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--quoteo(post=1769965:date=May 6 2010, 09:02 AM:name=Thansal)--><div class='quotetop'>QUOTE (Thansal @ May 6 2010, 09:02 AM) <a href="index.php?act=findpost&pid=1769965"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As for World of Goo. It just doesn't tickle my fancy. I think it is that I like puzzle games, but I dislike puzzle games that have a strong element of randomness (in this case the bouncy factor of the towers).<!--QuoteEnd--></div><!--QuoteEEnd-->
    This is my problem too. It's the same reason I didn't like scribblenauts. They aren't really puzzle games, they're more like sandbox games with an added goal... I don't find that challenging, I find that frustrating.

    <!--quoteo(post=1769966:date=May 6 2010, 09:17 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 6 2010, 09:17 AM) <a href="index.php?act=findpost&pid=1769966"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ITT: Three people who didn't enjoy World of Goo.<!--QuoteEnd--></div><!--QuoteEEnd-->
    He's never met us though! This be the technicality!
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1769968:date=May 6 2010, 01:35 PM:name=Psyke)--><div class='quotetop'>QUOTE (Psyke @ May 6 2010, 01:35 PM) <a href="index.php?act=findpost&pid=1769968"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is my problem too. It's the same reason I didn't like scribblenauts. They aren't really puzzle games, they're more like sandbox games with an added goal... I don't find that challenging, I find that frustrating.<!--QuoteEnd--></div><!--QuoteEEnd-->

    World of Goo isn't nearly as bad as scribblenauts though. Scribblenauts suffered from not being a game AND having horrible controls. Atleast the controls in world of goo are spot on :P
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--quoteo(post=1769971:date=May 6 2010, 09:49 AM:name=Thansal)--><div class='quotetop'>QUOTE (Thansal @ May 6 2010, 09:49 AM) <a href="index.php?act=findpost&pid=1769971"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->World of Goo isn't nearly as bad as scribblenauts though. Scribblenauts suffered from not being a game AND having horrible controls. Atleast the controls in world of goo are spot on :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    This is true.
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