Skin Color Selection
Battle-Bug
Join Date: 2010-02-11 Member: 70523Members
<div class="IPBDescription">We don't need multiple skins for multiple colors</div><!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Background:</b><!--colorc--></span><!--/colorc-->
Many games have different features to allow for personalization of characters. Some allow for custom models and some allow for custom skins.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Suggestion:</b><!--colorc--></span><!--/colorc-->
There is a type of skin customization that is common that I believe wouldn't be too difficult to do and would allow for the customization some desire. I'm talking about skins that can have their color changed. Lots of games have this feature. You pull the sliders to change the color settings and certain areas of the skin change. Then the player can spawn as that color.
The trick is to code it so that only certain areas of the skin are affected. If there is a blue light on the marine, we don't want it to change colors.
Don't think we're leaving aliens out. We can do this exact same setup for them.
Note: We'll have to restrict black armor if we want to keep it exclusive to SE pre-orderers.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Result:</b><!--colorc--></span><!--/colorc-->
Character customization can be achieved with minimal work. Also, there will be hundreds of possible colors. Thus, players on both teams can either pick colors to stand out or colors to blend in. That can open the door to a hair bit of strategy. However, don't think players are going to cloak themselves with different colors.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Slider Examples:</b><!--colorc--></span><!--/colorc-->
<img src="http://img31.imageshack.us/img31/5286/slider2r.jpg" border="0" class="linked-image" />
<img src="http://img199.imageshack.us/img199/5916/slider1.jpg" border="0" class="linked-image" />
<!--coloro:#C0C0C0--><span style="color:#C0C0C0"><!--/coloro--><b>Original:</b><!--colorc--></span><!--/colorc-->
<img src="http://img718.imageshack.us/img718/1308/grayv.jpg" border="0" class="linked-image" />
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><b>Red:</b><!--colorc--></span><!--/colorc-->
<img src="http://img85.imageshack.us/img85/2889/redjl.jpg" border="0" class="linked-image" />
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Light Blue:</b><!--colorc--></span><!--/colorc-->
<img src="http://img532.imageshack.us/img532/3800/bluea.jpg" border="0" class="linked-image" />
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro--><b>Yellow:</b><!--colorc--></span><!--/colorc-->
<img src="http://img63.imageshack.us/img63/1539/yellowp.jpg" border="0" class="linked-image" />
<img src="http://loot-ninja.com/wp-content/uploads/2007/07/red-vs-blue.jpg" border="0" class="linked-image" />
(I did this)
<img src="http://img717.imageshack.us/img717/6006/lerks.jpg" border="0" class="linked-image" />
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Reference Thread:</b><!--colorc--></span><!--/colorc-->
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=108941" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=108941</a>
Many games have different features to allow for personalization of characters. Some allow for custom models and some allow for custom skins.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Suggestion:</b><!--colorc--></span><!--/colorc-->
There is a type of skin customization that is common that I believe wouldn't be too difficult to do and would allow for the customization some desire. I'm talking about skins that can have their color changed. Lots of games have this feature. You pull the sliders to change the color settings and certain areas of the skin change. Then the player can spawn as that color.
The trick is to code it so that only certain areas of the skin are affected. If there is a blue light on the marine, we don't want it to change colors.
Don't think we're leaving aliens out. We can do this exact same setup for them.
Note: We'll have to restrict black armor if we want to keep it exclusive to SE pre-orderers.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Result:</b><!--colorc--></span><!--/colorc-->
Character customization can be achieved with minimal work. Also, there will be hundreds of possible colors. Thus, players on both teams can either pick colors to stand out or colors to blend in. That can open the door to a hair bit of strategy. However, don't think players are going to cloak themselves with different colors.
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Slider Examples:</b><!--colorc--></span><!--/colorc-->
<img src="http://img31.imageshack.us/img31/5286/slider2r.jpg" border="0" class="linked-image" />
<img src="http://img199.imageshack.us/img199/5916/slider1.jpg" border="0" class="linked-image" />
<!--coloro:#C0C0C0--><span style="color:#C0C0C0"><!--/coloro--><b>Original:</b><!--colorc--></span><!--/colorc-->
<img src="http://img718.imageshack.us/img718/1308/grayv.jpg" border="0" class="linked-image" />
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><b>Red:</b><!--colorc--></span><!--/colorc-->
<img src="http://img85.imageshack.us/img85/2889/redjl.jpg" border="0" class="linked-image" />
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Light Blue:</b><!--colorc--></span><!--/colorc-->
<img src="http://img532.imageshack.us/img532/3800/bluea.jpg" border="0" class="linked-image" />
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro--><b>Yellow:</b><!--colorc--></span><!--/colorc-->
<img src="http://img63.imageshack.us/img63/1539/yellowp.jpg" border="0" class="linked-image" />
<img src="http://loot-ninja.com/wp-content/uploads/2007/07/red-vs-blue.jpg" border="0" class="linked-image" />
(I did this)
<img src="http://img717.imageshack.us/img717/6006/lerks.jpg" border="0" class="linked-image" />
<!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro--><b>Reference Thread:</b><!--colorc--></span><!--/colorc-->
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=108941" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=108941</a>
Comments
What? No, it's a great idea.
Character customisation might not fit into the vanilla game, but the colour-masking would be great.
Character customisation might not fit into the vanilla game, but the colour-masking would be great.<!--QuoteEnd--></div><!--QuoteEEnd-->
Readability is key, and this tramples all over it. Plus, we'd have malarkey like people picking gray for one map and orange to hide in the vents on another one and all other sorts of annoying abuses.
This is not Battlefield Heroes.
I wouldn't call it an abuse. I'd call it a tactic or strategy. If a marine colors himself red to blend in while he's in a room with red lighting then he goes to a room with a blue lighting, he sticks out. It's a two-edged sword.
Like I said, it may not be applicable to the vanilla game. The ability to change props' colours on the fly, or players' skins for mods, would be great, however.
But yeah, they should include this in the mods but not in the actual game.
Why must you continually introduce the most inept gameplay changes this side of a sniper rifle?
A) it's already a farce of cosmetics, by suggesting coloured armour impacts gameplay you've tied your own noose and validated arguments against black armour
B) Even if it were just cosmetics, it's not going in unless I can turn it off client-side, and if I can turn it off client-side I can guarantee I will be the majority who does not want to see your pink-clad go-go outfit running around my ns2_hera.
Ergo, waste of time, waste of effort, and just adding to everyone's nerves. But that's par for your suggestions. I've kept silent until now, but you and a select few other members are creating the I&S wasteland that <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=109046" target="_blank">spellman was talking about</a>.
I'd ask that you better think out your suggestions before posting, but I fear that <i>is</i> what you are doing, and that it is not so much a problem of cognition, but rather sheer lack of understanding/experience.
Suggestions like this exemplify a poor understanding of NS gameplay, and why it is not Halo or some other mainstream game that you play. So instead, I'd ask that you please refrain from posting here for a while, and hang back and take notes on the type of suggestions that I&S naturally cultivates when not flooded with cruft.
Also there's a whole lot of poor attitude, what's the deal folks? The general idea behind it isn't a bad one, and they have said that they wanted to give the player some ways to customize their character.
We've all lost patience with Battle-Bug's daily "I had an idea" threads?
Camouflage is not the main idea behind the suggestion. I mentioned that in my original post, but the purpose of this suggestion is to create character customization. That way, aliens can say "man, I hate that gray marine" or marines can say "that purple skulk is good." Furthermore, you could be that gray marine or that purple skulk. It sets everyone apart. However, everyone can look the same if they want.
As far as the palette goes, that is another possibility. The catch is that we need to provide more than a small palette. If we had 10 colors to choose from, that wouldn't appeal to me. If we had 50, then we're talking something useful. However, the sliders allow for thousands of possibilities.
But going with the actual idea in the thread, I would rather see player choose from a few different skins. I think it would distract from gameplay if I my base was attacked by a rainbow of aliens.
But yeah, they should include this in the mods but not in the actual game.<!--QuoteEnd--></div><!--QuoteEEnd-->
Ya besides the alien flashlight, even if such a feature most likely exists in some new form, the marines have leds all over there armor to give them away despite the lighting available.
Don't think it matters though because it would subtract from the special editions offerings, which are effectively set in stone at this point, thereby blocking ideas such as this from ever happening.
I forget if it was the [i am], or the <Bad> clan. (most likely the iams clan), anyway they had this "glow" plugin where you just set the color and that was it you glowed that color. Some colors didn't do anything... like i don't think you could glow black, but if i remember right you could glow any other color. And if you listened to lolasaurusrex then you wouldn't glow because that made you easy pickings for the aliens.
It has no business being anywhere near actual NS2
Here are my points:
1) Immersion - Natural Selection, and it's sequel are by no means realistic games. However, that does not make it an arcade game. If you asked the normal NS player as to what attracted them to the game, <i>it would typically be equal parts atmosphere and gameplay. </i> Color customization would be clearly be unable to work well with UW's intended atmosphere. The marines are not pink because <b>the developers wanted them to fit into their world</b>.
2) LUA - Everything that the developers are working on will figure directly into competitive and normal play. Because Pink Marines don't have a place there, they should not have to waste time and money adding such features. Promised content needs to be created first. Sure, it takes minimal coding to implement, but then you have to factor in balancing issues, exploitations, among other things. It all adds up. And that is why they have designed their engine to work pleasantly with mods and customization projects. Rest assured that this idea, if you can keep it on a list for a few months, will be certainly very viable to the numerous modders playing around with the new engine.
I want to be honest here: I normally can stomach your suggestions. But somehow, you manage to top yourself at every turn, and the spirit of slight triviality has transformed into some darkspawn of false ingenuity that has convinced you that it can change the world.
I think you need to take a good look at all of your own suggestions, and tell yourself exactly how each of them contributes to the game as a whole.
But going with the actual idea in the thread, I would rather see player choose from a few different skins. I think it would distract from gameplay if I my base was attacked by a rainbow of aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->
Totally agree on that. Skin tone sould be cool, but only for the marines. Not every color in the Palette, but some real colors haha. For the aliens, perhaps the eyes?
<!--quoteo(post=1758499:date=Mar 10 2010, 12:31 AM:name=Heyman)--><div class='quotetop'>QUOTE (Heyman @ Mar 10 2010, 12:31 AM) <a href="index.php?act=findpost&pid=1758499"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...The marines are not pink...
...Because Pink Marines don't...<!--QuoteEnd--></div><!--QuoteEEnd-->
What's up with you guys an pink? I want gray armor. If you hate pink armor so much, then kill the newb who uses it to make yourself feel better. If we go with the palette idea, we can keep pink from being an option.
Don't think we have to have rainbow colored players running around. Look at the dull green that marines have. We can have dull (not light) reds, blues, grays, yellows, etc.
we can......
Don't think we....
We can have dull (not light) reds, blues, grays, yellows, etc.<!--QuoteEnd--></div><!--QuoteEEnd-->
please don't include me in your "we".
this is a <u>plugin</u> suggestion, not a gameplay suggestion, so you want to go here --> www.nsmod.org and begin posting.
<edit>
sorry Depot.
Modding is one of the central features of the game. To presume we won't be able to mod marine armour in some way is ludicrous.
Also, if you spend 20$ on virtual armour, you can also send 10$ to my PayPal account to be called a good boy.
Secondly, if modding is "one of the central features of the game", more than half the suggestions here are redundant anyway. There's a big difference in people's heads between a black armour you carry through to all servers and joining a co_extralevels_extravaganza_fireworks_ocs-on-ceilings server where you can be neon green, chrome gold or poo brown.
"You" is a way addressing the public in general, a less ambiguous form of which is "One". So no offence.
<!--quoteo(post=1758578:date=Mar 10 2010, 07:08 PM:name=Tweadle)--><div class='quotetop'>QUOTE (Tweadle @ Mar 10 2010, 07:08 PM) <a href="index.php?act=findpost&pid=1758578"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Secondly, if modding is "one of the central features of the game", more than half the suggestions here are redundant anyway. There's a big difference in people's heads between a black armour you carry through to all servers and joining a co_extralevels_extravaganza_fireworks_ocs-on-ceilings server where you can be neon green, chrome gold or poo brown.<!--QuoteEnd--></div><!--QuoteEEnd-->
Some things people feel need be in the vanilla game, others are suggestions for modders, while yet others (like this one, I presume) are suggestions for capacity of the engine.
All those mods + Combat is what killed NS1, the sadly truth. =(
Don't think we have to have rainbow colored players running around. Look at the dull green that marines have. We can have dull (not light) reds, blues, grays, yellows, etc.<!--QuoteEnd--></div><!--QuoteEEnd-->
Please address THE REST OF MY POST. Please stop participating in the semantics and refrain from picking at a single detail.
You have a lot of heart for a guy who has no stake to claim :)
<!--quoteo(post=1758450:date=Mar 9 2010, 07:10 PM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Mar 9 2010, 07:10 PM) <a href="index.php?act=findpost&pid=1758450"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...pink-clad go-go outfit running around...<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1758499:date=Mar 10 2010, 12:31 AM:name=Heyman)--><div class='quotetop'>QUOTE (Heyman @ Mar 10 2010, 12:31 AM) <a href="index.php?act=findpost&pid=1758499"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...The marines are not pink...
...Because Pink Marines don't...<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1758578:date=Mar 10 2010, 10:08 AM:name=Tweadle)--><div class='quotetop'>QUOTE (Tweadle @ Mar 10 2010, 10:08 AM) <a href="index.php?act=findpost&pid=1758578"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...or poo brown.<!--QuoteEnd--></div><!--QuoteEEnd-->
Suggesting colors you wouldn't like to see is not a valid argument for why this suggestion should not be implemented.
<b>
Here's another reason why this suggestion should be implemented:</b>
1 out of 9 men and 1 out of 20 women have some form of color blindness. Red-green deficiency is the most common by far. Most of these people can see color, but not as well. (Though, don't think color blind people see grayscale.) So, introducing new colors besides dull green for marines (which is a difficult color for many red-green deficient people to see) could increase the visibility of those marines to players who are visually impaired. Some colors may make aliens more visible to color blind people as well.
<a href="http://en.wikipedia.org/wiki/Color_blindness" target="_blank">http://en.wikipedia.org/wiki/Color_blindness</a>
Take a look at these to see if you might be color-blind (missing only one counts):
<a href="http://www.toledo-bend.com/colorblind/Ishihara.asp" target="_blank">http://www.toledo-bend.com/colorblind/Ishihara.asp</a>
Here's what different things look like to people who are color blind:
<a href="http://colorvisiontesting.com/what%20colorblind%20people%20see.htm" target="_blank">http://colorvisiontesting.com/what%20color...eople%20see.htm</a>
<!--quoteo(post=1758591:date=Mar 10 2010, 11:11 AM:name=Heyman)--><div class='quotetop'>QUOTE (Heyman @ Mar 10 2010, 11:11 AM) <a href="index.php?act=findpost&pid=1758591"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please address THE REST OF MY POST. Please stop participating in the semantics and refrain from picking at a single detail.<!--QuoteEnd--></div><!--QuoteEEnd-->
I did read the rest of your post, but it mostly seemed like opinion, to say the least.
lol
It'd be good to have some dev feedback on how difficult the slider or palette ideas would be to implement.
<i>YOUR ENTIRE SUGGESTION IS AN OPINION. </i>
You wanted to tell us that color modding, although it is not necessarily required to introduce this function, would be cool to implement, and that <i>IT IS OF YOUR OPINION THAT THE GAME WILL BE BETTER OFF WITH THIS FEATURE</i>. It is the entire purpose of the Ideas and Suggestions forum, and if you cannot defend your suggestion, then I suggest you review it and think long and hard about the overall contributions to the whole of the game.
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><i><b><u>I will counter an opinion with an opinion.</u></b></i><!--sizec--></span><!--/sizec-->
And thusly, I request that you defend yourself from my objections.
Please address THE REST OF MY POST. Please stop participating in the semantics and stop including more bullet points before you examine my refutation.