Adrenaline A Requirement?

2»

Comments

  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    My point exactly. He stated his sentences like it did. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • KriguKrigu Join Date: 2002-11-09 Member: 7850Members
    I might not play this mod as long as you guys do, but I know it well enough to know that taking out sentries isn' that hard. Thanks to the last update, you can simply take out the TF to make hose SG's hold their fire. Dead SG's are easy to take out. The objective for Aliens (when attacking bases or getting that 3rd hive) should therefore always be taking out that TF. <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> will be dead and you can do your thing.

    Taking out those TF's is the easiest with Lerks and Fade's (although I prefer Fade's I know skilled players can do deadly damage with the Lerks)

    Upgrades to use in this situation? You tell me, but I usually use regeneration/redemption and adrealine.

    That'll be all
Sign In or Register to comment.