...If the answer to above is no, will we have any sort of shader editor/support? Movement, transformation, alpha masking, so on?
Still can't get over developers abandoning <a href="http://bpeers.com/software/q3ase/q3asetutorial.html" target="_blank">Quake 3's shader scheme</a>. It was epic, what gives?
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Still can't get over developers abandoning <a href="http://bpeers.com/software/q3ase/q3asetutorial.html" target="_blank">Quake 3's shader scheme</a>. It was epic, what gives?