Some doodling
acid_rain
NS2 NAPT MascotAustin, TX Join Date: 2010-02-16 Member: 70588Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester
Some doodling I've done since I've started.
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/marinestartdraft.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/ns2map1.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/hallwayafterdoor.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/ns2maproom1.jpg" border="0" class="linked-image" />
I'm trying to create a massive hallway that bends into a half circle, with windows on the outer edge.
I'm having a lot of issues trying to do it, any suggestions on how to create one? Maybe even a video tutorial would be nice!
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/marinestartdraft.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/ns2map1.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/hallwayafterdoor.jpg" border="0" class="linked-image" />
<img src="http://www.digitalimpulsedesign.com/public/acid_rain/ns2maproom1.jpg" border="0" class="linked-image" />
I'm trying to create a massive hallway that bends into a half circle, with windows on the outer edge.
I'm having a lot of issues trying to do it, any suggestions on how to create one? Maybe even a video tutorial would be nice!
Comments
Very dreary.
I'd be scared as hell to have the lights flicker or to see DI creeping over everything.
I, for one, want some Valve maps remade. cs_office is on my mind.
I can't recall playing on any open-sky maps. I'm sure skulks would try to climb off and over places you don't want them to; I'd recommend razor wire or something cool as a visual "YOU CAN'T GO HERE LOL" cue.