Hive Rush

Mr_BeanMr_Bean Join Date: 2002-11-09 Member: 7943Members
<div class="IPBDescription">Think like a Zergling</div> This works beatfly on large maps with large amounts of players heres how it works

Need 6 or more to realy pull it off


Two players go Gourge, One does NOTHING goes to second hive Sits his arse there(Hides of course make sure its the hive farthest away from those nasty humans or the next farthest one)


Now the sit back pratice you zen while Gourge 2 goes as normal graping spots and building defense

Meanwhile should be around 1:20 into the Game if you have a good team, your <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> buddys should have held them down while you enjoyed a break at hive two

The main idea is simple you slowing down the enemy, your holding him in his spawn while your four friends hold him there you are secruing a second hive while they are wasting money on turrets(If they get turrets DONT STOP RUSHING keep em occpied, if you can take a cunk of of the command Console the Commander will waste money defending it(Well a waste.. NOW that is)

Ok by now you have just finished your second hive built some Defenses around it and concidently you should have four close to or about ready Sulks with 44 Resources which mean now you have Fades in less than four mintues into the game and now seriously hold the upper hand

The whole key of relys on keeping the marines in the spawn as you have NO defenses while Gourge 1 gets a hive and Gourge 2 gets defense, if they manage to break through you WILL be in trouble.

Tried this last night won six games with it(7 on 7 pings where good) and it worked until the seventh game where the Commander who had falled to this twice woke up had his forces do what OUR forces were and broke through and managed to steal our first hive from us, but on Public as Aliens normaly short of a brillant Commander and a smart team this can't fail

Comments

  • SkippySkippy Join Date: 2002-11-13 Member: 8385Members
    This only works if your team has it's act together. If the whole alien team hits the spawn at the same time it's far more devestating than if they go in in two's or threes.
  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    I singlehandedly made the Commander spend about 200 resources on turrets next to the CC in one game. I kept running by his forward defense and chomped on the CC/spawn portals/fresh marines. Eventually he made a nice little forest of turrets in spawn, which were quickly obsolete as the second hive went up and I went lerk. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SkippySkippy Join Date: 2002-11-13 Member: 8385Members
    It's really funny if you can get the marines so distracted trying to kill you that some of your team can run past and rip the CC into bits. Just run like mad and chomp on things at random. hiding on the ceiling in the spawn is really funny too because the marines almost never look up.

    Also if you can get in behind the CC and your team has a sensory tower up, cloak and wait for that second hive. newbie commandes sometimes forget to build observatories and you're our of the average marines line of sight behind that big ol CC anayways. When the second (or third if you're really patient) hive goes up, evolve into a Fade/ONOS and rip that CC a new one.
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